Halo: Reach 2.0
+34
Offensive Bias
Cheese
squirrelboy
A_Bearded_Swede
TNine
Death no More
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KristallNacht
Zaki90
dragoon9105
Gold Spartan
KrAzY
tiny tim
Felix
Avenged
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Re: Halo: Reach 2.0
I am a part of the Rebel Alliance and a traitor, take me away!
I'm buying it for the whole damn thing. Campaign, multiplayer, visuals. The entire package.
I'm buying it for the whole damn thing. Campaign, multiplayer, visuals. The entire package.
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach 2.0
Buying it for campaign and MP.
Ascendant Justice- Lord's Personal Minion
- Number of posts : 2136
Age : 31
Registration date : 2008-09-13
Re: Halo: Reach 2.0
I like the helmet variability, but almost all the variants look bad, especially these:
Chin FlapĀ®
The only good looking stuff is what they tried to make look more like the original Halo (but didn't make look like the original Halo, for some reason).
Chin FlapĀ®
The only good looking stuff is what they tried to make look more like the original Halo (but didn't make look like the original Halo, for some reason).
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach 2.0
On the contrary, Emile's is the best. I only hope I can wear it in multiplayer.
You think Kat's helmet is bad looking? I like that one, reminds me of an ODST. And I think I'm going to change my Spartan to female so I can have a robot arm.
You think Kat's helmet is bad looking? I like that one, reminds me of an ODST. And I think I'm going to change my Spartan to female so I can have a robot arm.
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach 2.0
I don't care what I look like, I don't plan to let my enemies see it long enough.
Re: Halo: Reach 2.0
Well put LP, and hopefully they won't have to.
Emile's actual helmet is actually pretty cool, and I think it resembles the original Halo 2/3 helmet pretty closely (from the visor down). Too bad it has a lame ass Skull scratched on the front. I wonder if he has any stickers to accessorize his armor and gun with, complete the ensemble like..
Emile's actual helmet is actually pretty cool, and I think it resembles the original Halo 2/3 helmet pretty closely (from the visor down). Too bad it has a lame ass Skull scratched on the front. I wonder if he has any stickers to accessorize his armor and gun with, complete the ensemble like..
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach 2.0
We get stickers too?!
OMG this game's amazing!
OMG this game's amazing!
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach 2.0
I think most of the default helmets look awesome, but the attachments look retarded, and don't look like they even belong there.
Ratio wise, I think Bungie have made less bad helmets in Reach that they did in Halo 3.
Ratio wise, I think Bungie have made less bad helmets in Reach that they did in Halo 3.
Ukurse- Minion
- Number of posts : 1441
Age : 29
Location : Auckland, New Zealand
Registration date : 2009-01-12
Re: Halo: Reach 2.0
I think the gimmick of stick a camera on the side, stick a panel on the top/bottom is a bit stupid, but hey I don't need to wear them.
Vigil- Dark Knight of the Flames
- Number of posts : 4810
Age : 34
Location : Unknown.
Registration date : 2009-01-12
Re: Halo: Reach 2.0
i saw all the armor...
WTF would we need GAS MASKS!
i understand the Command and Control stuff for the armors though
also, can anyone do computer moddling?
WTF would we need GAS MASKS!
i understand the Command and Control stuff for the armors though
also, can anyone do computer moddling?
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Halo: Reach 2.0
What do you mean by computer modding?
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach 2.0
We get gas masks too?!
Amaaazing!
Amaaazing!
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach 2.0
Vtrooper wrote:
WTF would we need GAS MASKS!
pretty sure they aren't gas masks. chances are its extended oxygen recycling for chemical environments, underwater, and space.
KristallNacht- Unholy Demon Of The Flame
- Number of posts : 5087
Location : San Diego, California
Registration date : 2008-06-24
Re: Halo: Reach 2.0
KristallNacht wrote:Vtrooper wrote:
WTF would we need GAS MASKS!
pretty sure they aren't gas masks. chances are its extended oxygen recycling for chemical environments, underwater, and space.
it says HAZOP attachment if i saw right, wait ill check
after Checking its CBRN: for operations in Hazard Zones
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Halo: Reach 2.0
eh, the SPI could likely not have as good of an internal environment as the MJOLNIR mkVI
thus gas masks would be entirely reasonable
thus gas masks would be entirely reasonable
KristallNacht- Unholy Demon Of The Flame
- Number of posts : 5087
Location : San Diego, California
Registration date : 2008-06-24
Re: Halo: Reach 2.0
Noble is issued Mk.V varients
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Halo: Reach 2.0
Ringleader wrote:I like the helmet variability, but almost all the variants look bad, especially these:
Chin FlapĀ®
The only good looking stuff is what they tried to make look more like the original Halo (but didn't make look like the original Halo, for some reason).
I would like to point out, that Emile is not the only character to have a skull on their helmet, yet no one seems to complain about it...
Oh well.
Felix- Banana
- Number of posts : 2083
Age : 31
Location : Unlocking Alchemy
Registration date : 2009-02-08
Re: Halo: Reach 2.0
There's also an attachment that allows the player to become overly ecstatic at any solid mass secretion produced by Bungie employees, I think it's called the HHFGD attachment.Divine Virus wrote:We get gas masks too?!
Amaaazing!
Also, if the armor is completely air tight, why would they need to filter external air from the nonexistent gas weapons used by the Covenant?
Uh, ok, sorry I didn't know that?I would like to point out, that Emile is not the only character to have a skull on their helmet, yet no one seems to complain about it...
Oh well.
I'm sure it's not as prominent, not to say it's not just as lame.
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach 2.0
Ringleader wrote:
Uh, ok, sorry I didn't know that?
I'm sure it's not as prominent, not to say it's not just as lame.
I was just stating a point, as I'm sure you've seen the person wearing the helmet and probably didn't care.
Felix- Banana
- Number of posts : 2083
Age : 31
Location : Unlocking Alchemy
Registration date : 2009-02-08
Re: Halo: Reach 2.0
What do you mean ecstatic at any solid mass
Avenged- Minion
- Number of posts : 983
Age : 30
Registration date : 2009-07-18
Re: Halo: Reach 2.0
Felix wrote:Ringleader wrote:
Uh, ok, sorry I didn't know that?
I'm sure it's not as prominent, not to say it's not just as lame.
I was just stating a point, as I'm sure you've seen the person wearing the helmet and probably didn't care.
I believe Dutch had a relatively small skull on his helmet. But it was very small, and did not take up much space, let alone visability.
Ruski- Minion
- Number of posts : 1218
Age : 29
Location : Canton, Ohio
Registration date : 2009-07-02
Re: Halo: Reach 2.0
What do you mean ecstatic at any solid mass
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach 2.0
Ruski wrote:Felix wrote:Ringleader wrote:
Uh, ok, sorry I didn't know that?
I'm sure it's not as prominent, not to say it's not just as lame.
I was just stating a point, as I'm sure you've seen the person wearing the helmet and probably didn't care.
I believe Dutch had a relatively small skull on his helmet. But it was very small, and did not take up much space, let alone visability.
Not even him, another character.
Felix- Banana
- Number of posts : 2083
Age : 31
Location : Unlocking Alchemy
Registration date : 2009-02-08
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