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Halo: Reach 2.0

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Post by Avenged Sat Sep 25, 2010 9:33 pm

Angatar wrote:
Nocbl2 wrote:
Avenged wrote:Me and dud just finished our invasion map an we could use some play testers to find and fix all the kinks in it. Any volunteers?
Have you tested if the gametype is compatible?
It plays, I was playing it before. There were balance problems, but the real game-breaker was that there was no place for the core to be brought to. I just ran around with it until some douchebag betrayed me.
We completely changed the final wave and it works great. Fortunatly we are not done making changes yet so we can still use your help.

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Post by Angatar Sat Sep 25, 2010 9:55 pm

Yea, sure. Send me a friend request.
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Post by Divine Virus Sat Sep 25, 2010 11:19 pm

Next time send me a invite to your game Avenged cause I would love to see the map myself.

I didn't join today because when you sent it, I was already in a game with others.
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Post by Rotaretilbo Sat Sep 25, 2010 11:24 pm

I would totally be in for some Infection, but I lack Halo: Reach, Xbox Live, and an Xbox 360, so I guess I'm not going to be able to play.
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Post by dragoon9105 Sat Sep 25, 2010 11:27 pm

Well I got the first Predator map up and running, im going to test the spawns and such now and make sure it works
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Post by Nocbl2 Sun Sep 26, 2010 9:30 am

I think I'll attempt my sewer map using those weird tunnel pieces. Should work...
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Post by Rasq'uire'laskar Sun Sep 26, 2010 10:27 am

Rotaretilbo wrote:I would totally be in for some Infection, but I lack Halo: Reach, Xbox Live, and an Xbox 360, so I guess I'm not going to be able to play.
So... is this going to be corrected anytime soon?

Crying or Very sad
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Post by dragoon9105 Sun Sep 26, 2010 1:08 pm

well i got sidetracked so now my infection map is a dodgeball map if anyone wants to play you know where to find me
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Post by Nocbl2 Sun Sep 26, 2010 3:54 pm

Anyone want to help with a D-Day Invasion map?
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Post by Avenged Sun Sep 26, 2010 4:23 pm

That's original

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Post by dragoon9105 Sun Sep 26, 2010 4:31 pm

i think there is already a couple hundred of them noc
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Post by Vigil Mon Sep 27, 2010 6:44 am

I'm still getting to grips with the new controls and the fact I can't shove objects away from me anymore and they only move when I do.
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Post by Nocbl2 Mon Sep 27, 2010 7:56 am

Vigil wrote:I'm still getting to grips with the new controls and the fact I can't shove objects away from me anymore and they only move when I do.
And the fact that you can't move them horizontally without using those coordinates tools.

Also, instead of a D-Day map, I'm building a siege of a castle in the sky map. 2 tanks for one team, the other has to defend a territory on top of their base.
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Post by KrAzY Mon Sep 27, 2010 8:23 am

today I am going to start to build an infection map... I would like to play it with people at some point
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Post by Death no More Mon Sep 27, 2010 9:52 am

Vigil wrote:I'm still getting to grips with the new controls and the fact I can't shove objects away from me anymore and they only move when I do.
I know I hate that, I cant do shit with forge ATM lol
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Post by KrAzY Mon Sep 27, 2010 9:54 am

I personally find the new forge controls super easy to work with compared to the old... I just wish I could snap to other objects and had more control on height


a duplicate object option would be nice too
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Post by Death no More Mon Sep 27, 2010 9:56 am

KrAzY wrote:I personally find the new forge controls super easy to work with compared to the old... I just wish I could snap to other objects and had more control on height


a duplicate object option would be nice too
For me it just kinda sucks, cant line anything up without first moving your monitor which annoys me a lot. I was never a forger in the first place though.
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Post by Angatar Mon Sep 27, 2010 9:59 am

Using the left stick to slow something down and get it almost where I want it, then just going into the coordinate options should snap it to where it should be helps me out a lot.
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Post by Death no More Mon Sep 27, 2010 10:26 am

Who here loves the pistol to death? I think its fucking awesome, I use it with grenades and get all kinds of head shots, and maybe use it to take out their shields and switch to my AR or melee. I can also pick off enemies with no/low shields so easily. I just found out how awesome it was this morning Razz

Whats your guy's favorite weapon? Very Happy
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Post by Yam Head Mon Sep 27, 2010 12:16 pm

Using the Needle rifle in Dinosaur Slayer
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Post by Divine Virus Mon Sep 27, 2010 12:42 pm

I kinda prefer the Needle Rilfe to the DMR. Very Happy

Jet Pack is becoming my new fav.
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Post by Offensive Bias Mon Sep 27, 2010 4:29 pm

DMR for the win.
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Post by Angatar Mon Sep 27, 2010 5:44 pm

Needle Rifle shoots faster, has a larger clip, and doesn't need headshots to kill. Plus, Needle Rifle loadouts usually spawn with a Plasma Pistol and Plasma Grenades which make those classes anti-infantry and anti-vehicle.
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Post by KrAzY Mon Sep 27, 2010 5:53 pm

the DMR is slightly more effective over farther range... but I prefer the needle rifle too... the fact that 4 needles causes a needle explosion makes it much better than the DMR...


my map is about half done... if people wanna see it send me a friend request at Maluck1557 ...

its designed for slayer and infection for when y'all see it
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Post by Divine Virus Mon Sep 27, 2010 6:16 pm

Glad to see I'm not the only one who abuses the needles. Wanna share? Razz

Will deffinately check out any maps being made. Gotta get ready for TCF Custom Games.
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