Halo: Reach 2.0
+34
Offensive Bias
Cheese
squirrelboy
A_Bearded_Swede
TNine
Death no More
Carcarius
KristallNacht
Zaki90
dragoon9105
Gold Spartan
KrAzY
tiny tim
Felix
Avenged
Rasq'uire'laskar
Ruski
BBJynne
PiEdude
Ascendant Justice
Dud Doodoo
Onyxknight
Angatar
Lord Pheonix
Rotaretilbo
Vtrooper
Vigil
Carlos Spicyweiner
Ukurse
Divine Virus
Gauz
Ringleader
Nocbl2
CivBase
38 posters
Page 23 of 37
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Re: Halo: Reach 2.0
I haven't run into that problem, yet. When I do run into one, I'll see how I do.
Angatar- Lord's Personal Minion
- Number of posts : 3862
Age : 28
Location : Long Island
Registration date : 2008-07-18
Re: Halo: Reach 2.0
melee was only really done right in CE and 2 imo
CE because it was short range, 2 because it did lower dmg
CE because it was short range, 2 because it did lower dmg
BBJynne- The Lord's Blood Knight
- Number of posts : 5059
Age : 31
Registration date : 2008-03-24
Re: Halo: Reach 2.0
Whats everybody's rank so far? Im Captain Grade 2 so far and still havent unlocked the GUNGNIR helmet yet
Ascendant Justice- Lord's Personal Minion
- Number of posts : 2136
Age : 31
Registration date : 2008-09-13
Re: Halo: Reach 2.0
I can haz Warrant Officer 2?Ascendant Justice wrote:Whats everybody's rank so far? Im Captain Grade 2 so far and still havent unlocked the GUNGNIR helmet yet
Nocbl2- Lord's Personal Minion
- Number of posts : 4814
Age : 25
Location : California
Registration date : 2009-03-18
Re: Halo: Reach 2.0
I have decided that...
Reach = Good
Reach =/= $60
I will wait a bit until I get this one
Reach = Good
Reach =/= $60
I will wait a bit until I get this one
Kasrkin Seath- The Law
- Number of posts : 3018
Location : Michigan
Registration date : 2008-07-12
Re: Halo: Reach 2.0
I am only a warrant Officer Grade 2 or 3. I forget which. I haven't been able to play as much as others or as much as I would like to, so the rank shows.
A playlist that is full of community built maps would be nice. Just like they did in H3 with maption sack.
A playlist that is full of community built maps would be nice. Just like they did in H3 with maption sack.
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach 2.0
Speaking of which what have you guys built in forge so far
Avenged- Minion
- Number of posts : 983
Age : 30
Registration date : 2009-07-18
Re: Halo: Reach 2.0
You can't push or pull objects, so...Avenged wrote:Speaking of which what have you guys built in forge so far
Nocbl2- Lord's Personal Minion
- Number of posts : 4814
Age : 25
Location : California
Registration date : 2009-03-18
Re: Halo: Reach 2.0
Built an Invasion map on Hemmorage with a bunch of towers and bunkersAvenged wrote:Speaking of which what have you guys built in forge so far
Yam Head- Minion
- Number of posts : 730
Age : 31
Location : Super Jail!!O@!(@!
Registration date : 2009-02-10
Re: Halo: Reach 2.0
It works better just spending time getting used to it.Nocbl2 wrote:You can't push or pull objects, so...Avenged wrote:Speaking of which what have you guys built in forge so far
Avenged- Minion
- Number of posts : 983
Age : 30
Registration date : 2009-07-18
Re: Halo: Reach 2.0
I'm sure they will once more maps are made and Bungie has time to sort through them.Divine Virus wrote:I am only a warrant Officer Grade 2 or 3. I forget which. I haven't been able to play as much as others or as much as I would like to, so the rank shows.
A playlist that is full of community built maps would be nice. Just like they did in H3 with maption sack.
Re: Halo: Reach 2.0
Oh and me and Dud made an invasion map with the pillar of autumn (it's sweet) but unfortunately we are having trouble with spawning. Any suggestions?
Avenged- Minion
- Number of posts : 983
Age : 30
Registration date : 2009-07-18
Re: Halo: Reach 2.0
Well whats wrong with them anyway?Avenged wrote:Oh and me and Dud made an invasion map with the pillar of autumn (it's sweet) but unfortunately we are having trouble with spawning. Any suggestions?
Yam Head- Minion
- Number of posts : 730
Age : 31
Location : Super Jail!!O@!(@!
Registration date : 2009-02-10
Re: Halo: Reach 2.0
Lol that isn't much to go off of. I have it working, I just need to balance it out a bit. I don't need help.Avenged wrote:Oh and me and Dud made an invasion map with the pillar of autumn (it's sweet) but unfortunately we are having trouble with spawning. Any suggestions?
Re: Halo: Reach 2.0
No he needs help.
Avenged- Minion
- Number of posts : 983
Age : 30
Registration date : 2009-07-18
Re: Halo: Reach 2.0
I tried to build a sewer map, but there are no pipe peices...
Nocbl2- Lord's Personal Minion
- Number of posts : 4814
Age : 25
Location : California
Registration date : 2009-03-18
Re: Halo: Reach 2.0
I have made 2 half maps so far.Avenged wrote:Speaking of which what have you guys built in forge so far
A Fight Yard-esque map, and a Invasion map.
Ukurse- Minion
- Number of posts : 1441
Age : 29
Location : Auckland, New Zealand
Registration date : 2009-01-12
Re: Halo: Reach 2.0
i tried my hand at an invasion map, i managed to make a Team Slayer Map
I put the invasion map on hold becuase the objective system was very confusing, i started to figure it out briefly but never finished it. (ive got a good understanding of it now i just never went back to it)
Gonna start work on an infection map tonight, WTF zombies will return once more
I put the invasion map on hold becuase the objective system was very confusing, i started to figure it out briefly but never finished it. (ive got a good understanding of it now i just never went back to it)
Gonna start work on an infection map tonight, WTF zombies will return once more
dragoon9105- Lord's Personal Minion
- Number of posts : 2839
Registration date : 2009-02-25
Re: Halo: Reach 2.0
Me and dud just finished our invasion map an we could use some play testers to find and fix all the kinks in it. Any volunteers?
Avenged- Minion
- Number of posts : 983
Age : 30
Registration date : 2009-07-18
Re: Halo: Reach 2.0
we gotta get all of TCF together and do some infection games... I am disappointed there isn't an infection playlist
KrAzY- Painter of the Flames
- Number of posts : 3965
Age : 34
Registration date : 2008-06-29
Re: Halo: Reach 2.0
Have you tested if the gametype is compatible?Avenged wrote:Me and dud just finished our invasion map an we could use some play testers to find and fix all the kinks in it. Any volunteers?
Nocbl2- Lord's Personal Minion
- Number of posts : 4814
Age : 25
Location : California
Registration date : 2009-03-18
Re: Halo: Reach 2.0
It plays, I was playing it before. There were balance problems, but the real game-breaker was that there was no place for the core to be brought to. I just ran around with it until some douchebag betrayed me.Nocbl2 wrote:Have you tested if the gametype is compatible?Avenged wrote:Me and dud just finished our invasion map an we could use some play testers to find and fix all the kinks in it. Any volunteers?
Angatar- Lord's Personal Minion
- Number of posts : 3862
Age : 28
Location : Long Island
Registration date : 2008-07-18
Re: Halo: Reach 2.0
Do it!KrAzY wrote:we gotta get all of TCF together and do some infection games... I am disappointed there isn't an infection playlist
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach 2.0
Divine Virus wrote:Do it!KrAzY wrote:we gotta get all of TCF together and do some infection games... I am disappointed there isn't an infection playlist
Tonight or maybe mid-day tomorrow? I mean, we can't get everyone but that seems like the best time
Felix- Banana
- Number of posts : 2083
Age : 31
Location : Unlocking Alchemy
Registration date : 2009-02-08
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