Halo: Reach
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Zaki90
MrX
Ruski
CivBase
KristallNacht
Elabajaba
noir
TYFIGHTER
Barbbachello
Offensive Bias
A_Bearded_Swede
Prasheed
PiEdude
Lord Pheonix
RX
Kasrkin Seath
Angatar
TNine
Onyxknight
Death no More
Vigil
Ringleader
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Ukurse
Rotaretilbo
BBJynne
Ziggy
Nocbl2
KrAzY
dragoon9105
Rasq'uire'laskar
JB
Felix
Cheese
Gold Spartan
XNate02
Vtrooper
Gauz
Divine Virus
43 posters
Page 38 of 40
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Re: Halo: Reach
Has the Sabre been used in other games or fiction before? Cause to me it's new. So I was going to say how can you tell? But...
Divine Virus- Crimson Epidemic
- Number of posts : 3125
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Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
From what we've seen I mean. The only possible reason would be because they're "testing" it.
Gauz- Crimson Medic
- Number of posts : 7687
Registration date : 2009-02-11
Re: Halo: Reach
Well that seems to make sence. They gotta test it somehow right? And what better way then the surpise attack on the facility.
Either way, I think this might one of those "wait and see in the game" kinda things. Perhaps they'll explain something.
IDK, I just want to play it. I burnt on Halo 3 what with the tease of the Beta and all the new shit that's going down in Reach.
That's me though.
Either way, I think this might one of those "wait and see in the game" kinda things. Perhaps they'll explain something.
IDK, I just want to play it. I burnt on Halo 3 what with the tease of the Beta and all the new shit that's going down in Reach.
That's me though.
Divine Virus- Crimson Epidemic
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Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
Divine Virus wrote:Here is the G4 Interview for those that didn't get a chance to see it...
FireFight! Yes! And customizible FireFight no less, sweet.
Also, Ringleader made me realize something. If you can use Forge in FF, imagine, the combination of Forge with FF? Whoa! Can you imagine? Awesome.
Customizable you say? Most excellent.
Oh, and the video was blocked, something about Comcast Entertainment.
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach
Blocked? Huh, werid...Ringleader wrote:
Customizable you say? Most excellent.
Oh, and the video was blocked, something about Comcast Entertainment.
Sorry bout that, they seem to have just recently taken it down.
Let me try and find another video or link....
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
There you go.
When I look for it it's not up yet, now it's up when I walk away to play Metroid Prime 3.
When I look for it it's not up yet, now it's up when I walk away to play Metroid Prime 3.
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
FireFight Trailer
Link, in case this one goes down like the last video: http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_haloreach_trl_firefight_61610.html?show=hi
Link, in case this one goes down like the last video: http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_haloreach_trl_firefight_61610.html?show=hi
Last edited by Divine Virus on Wed Jun 16, 2010 12:26 pm; edited 1 time in total
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
FireFight gameplay videos (nice music in the background huh? )
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_mortarstrike.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_ghostbattle.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_dropshield.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_rockets.new.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_mortarstrike.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_ghostbattle.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_dropshield.html?show=hi
http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_rockets.new.html?show=hi
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
Just thought I'd let you all know, there a life size statue of the Reach Spartans, and Emil definitely scratched in the skull. The one-way paint theory can go fuck itself. I took pics.
Re: Halo: Reach
I really hope they did something with Firefight other than just add matchmaking. It was cool in ODST, but it really needed to let you unlock new things with the points you earned (like in Nazi Zombies... but maybe not to such an extreme).
Re: Halo: Reach
They made it completely customizable.
Which is good.
Which is good.
Ringleader- Crimson Muse
- Number of posts : 1993
Age : 32
Registration date : 2009-06-12
Re: Halo: Reach
Maybe cause it's a statue? Like it even matters anymore at this point. This complaint can go fuck itself. Especially after what we've seen and played.Rotaretilbo wrote:Just thought I'd let you all know, there a life size statue of the Reach Spartans, and Emil definitely scratched in the skull. The one-way paint theory can go fuck itself. I took pics.
/disccusion on that
FireFight is kool!
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
Just because it's a statue? Definately not.Divine Virus wrote:Maybe cause it's a statue? Like it even matters anymore at this point. This complaint can go fuck itself. Especially after what we've seen and played.Rotaretilbo wrote:Just thought I'd let you all know, there a life size statue of the Reach Spartans, and Emil definitely scratched in the skull. The one-way paint theory can go fuck itself. I took pics.
/disccusion on that
FireFight is kool!
Gauz- Crimson Medic
- Number of posts : 7687
Registration date : 2009-02-11
Re: Halo: Reach
Divine Virus wrote:/disccusion on that
Divine Virus- Crimson Epidemic
- Number of posts : 3125
Age : 33
Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
The fact that it was a statue and thus I could see that they were physical scratches in the helmet does not void the point. And just because some of multiplayer looks decent doesn't mean I'm going to turn a blind eye as Bungie gives us hardcore story-driven fans the finger. Multiplayer can go fuck itself, because at the end of the day, FPS on console has and always will be subpar. I play console shooters for the singleplayer.
Re: Halo: Reach
There is absolutely no explanation for this helmet Rot?
That's what I don't get. The year is 2552 and with all your imagination and vastness of the Halo Universe there is absolutely and positively no explanation for this?
At all? Really? Nothing?
That's what I don't get. The year is 2552 and with all your imagination and vastness of the Halo Universe there is absolutely and positively no explanation for this?
At all? Really? Nothing?
Divine Virus- Crimson Epidemic
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Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
That's just the point, Rock. With all my imagination and knowledge of the Haloverse, there is NO explanation for why a Spartan would scratch the fuck out of his helmet or how he would see through it, having done so. The very tenents of basic physics dictate that a scratch made with a crude cutting tool like a kukri cannot magically be one-way seethrough. Period. Full stop.
Re: Halo: Reach
Whatever, none of this changes anything about Halo as a franchise or the game itslef to me and I think others.
I understand exactly where your coming from Rot. I really do, but my personality just doesn't let these kind of things bug me. Now yes, if it was something majorly wrong and all that, then it'd be a diiferent story. But like I said, my being just doesn't see this as a threat on the meter. That's all.
I understand exactly where your coming from Rot. I really do, but my personality just doesn't let these kind of things bug me. Now yes, if it was something majorly wrong and all that, then it'd be a diiferent story. But like I said, my being just doesn't see this as a threat on the meter. That's all.
Last edited by Divine Virus on Thu Jun 17, 2010 1:12 am; edited 1 time in total
Divine Virus- Crimson Epidemic
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Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
Here's a thought...it's a game? Figured I'd throw that out there ya know >.> I mean we've seen worse shit than that and no one gave a fuck so why should we all of a sudden now?
On a sidenote... I love the way that game is looking O.o
On a sidenote... I love the way that game is looking O.o
JB- Minion
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Re: Halo: Reach
Yeah, I tried that already and it didn't work. Appartly that doesn't fly around here. < _ >JB wrote:Here's a thought...it's a game? Figured I'd throw that out there ya know
Me too! :3JB wrote:On a sidenote... I love the way that game is looking O.o
Divine Virus- Crimson Epidemic
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Location : Seattle, WA
Registration date : 2008-08-23
Re: Halo: Reach
It does change the fact that Bungie has basically saidDivine Virus wrote:Whatever, none of this changes anything about Halo as a franchise or the game itslef to me and I think others.
I understand exactly where your coming from Rot. I really do, but my personality just doesn't let these kind of things bug me. Now yes, if it was something majorly wrong and all that, then it'd be a diiferent story. But like I said, my being just doesn't see this as a threat on the meter. That's all.
"We don't care about our real fans, so much as we care about pleasing a different group of people for $$$"
Sure it looks good, but it's not practical and some people find it silly.
Other people find "badass" things and super mega explosion action to be cool.
And to quote yahtzee "...and some people also find fat people sexy..."
sorry about that last line
Gauz- Crimson Medic
- Number of posts : 7687
Registration date : 2009-02-11
Re: Halo: Reach
I think if you into this blasting it at every turn, It's doomed to failure beofre you even pick the controller.
Look I understand where your coming from, as to effectively blind yourself with a stupid helmet is a an annoyance, but it isn't a game breaker. There are levels of silly things I can put up with an overlook. Emile is one of them.
As for the Sabre, I honestly don't see what the huge fuss is about.
It looks like a Pre-Longsword/shortsword fighter, or a repurposed escape craft. Hence why it has the boosters due to either A) Pre Longsword tech B) an escape craft typically uses booster, and they might have added them on later for extra kick. As for the Shields, it's Reach, one of the homes of military research and development. Hell I could even outstretch my thoughts and say it was a prototype designed to allow the Spartans to board a Covenant ship for the mission they were being recalled for.
Banshee's have been doing barrel rolls for over a decade. It's nothing that soul destroying.
Look I understand where your coming from, as to effectively blind yourself with a stupid helmet is a an annoyance, but it isn't a game breaker. There are levels of silly things I can put up with an overlook. Emile is one of them.
As for the Sabre, I honestly don't see what the huge fuss is about.
It looks like a Pre-Longsword/shortsword fighter, or a repurposed escape craft. Hence why it has the boosters due to either A) Pre Longsword tech B) an escape craft typically uses booster, and they might have added them on later for extra kick. As for the Shields, it's Reach, one of the homes of military research and development. Hell I could even outstretch my thoughts and say it was a prototype designed to allow the Spartans to board a Covenant ship for the mission they were being recalled for.
Banshee's have been doing barrel rolls for over a decade. It's nothing that soul destroying.
Vigil- Dark Knight of the Flames
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Re: Halo: Reach
Divine Virus wrote:
You don't know anything about this ship, perhaps its some new kind of sabre that they are testing. Heavy enough that requires boosters. But still light enough that it can perform in space. Perhaps even they're a new kind of boosters that help it perform such tasks in space. Then again, I'm not a freakin' space craft wizz so I have no idea. But you really think there is absoululy no explation for there being rockets a space fighter? Really? There's nothing at all?
"Hey we need to stop this fighter drop!"
"But if we take these longswords we'll get ripped to shreds!"
"Wait, in this facility we've been working on a fighter prototype using the shield based tech used in your armor. With that you'll have a chance. The only thing though this version is quite bulky and you'll need rocket boosters to get in the air."
"Lets do it."
???
A_Bearded_Swede- Crimson Chef
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