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Halo: Reach

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Halo: Reach - Page 32 Empty Re: Halo: Reach

Post by Vigil Tue May 04, 2010 4:10 pm

Finding it hard to headshot with the new mechanics.

Making SWAT very frustrating.

Other than that, Covy Slayer is awesome
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Post by Offensive Bias Tue May 04, 2010 6:15 pm

I'm gonna be honest. It's okay. I don't really enjoy the weapons. At all. And that invincibility ground punch is stupid. But, everything else is nice. I don't see myself playing it that often... But at least it's there.
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Post by Ruski Tue May 04, 2010 6:24 pm

Vigil wrote:Finding it hard to headshot with the new mechanics.

Making SWAT very frustrating.

Other than that, Covy Slayer is awesome

SWAT is my shit in that game.
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Post by A_Bearded_Swede Thu May 06, 2010 5:12 pm

I don't like the grenades...
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Post by Vigil Thu May 06, 2010 5:53 pm

Nobody does.

I think they'll get nerfed pretty damn quickly after the Beta ends.
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Post by Divine Virus Thu May 06, 2010 8:02 pm

Vigil wrote:Nobody does.

I think they'll get nerfed pretty damn quickly after the Beta ends.
Definitely.
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Post by CivBase Thu May 06, 2010 8:39 pm

Bugs I've posted so far:

Armor Abilities and New Host
Close Call!
Assassin Splitscreen
Focus Rifle OP (well... this one really isn't a bug)


I also agree that the grenades are pumped up too much. One grenade shouldn't kill you, it should zap your shield.
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Post by Gauz Thu May 06, 2010 9:17 pm

Grenades? I know of no grenades in Halo Reach.
Oh! You mean the mini-nukes!


God I hate them...
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Post by Rasq'uire'laskar Thu May 06, 2010 9:53 pm

Hey, guys!

Did you know that the FURY nuclear grenade will be available in multi? I'm not sure how anyone is going to be able to tell the difference!
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Post by TYFIGHTER Fri May 07, 2010 12:56 am

Rasq'uire'laskar wrote:Hey, guys!

Did you know that the FURY nuclear grenade will be available in multi? I'm not sure how anyone is going to be able to tell the difference!
...the fuck you just say?
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Post by Angatar Fri May 07, 2010 5:24 am

The Fury Tactical Nuke was a basically a nuclear grenade used on Reach. The use of one killed 10,000 Covenant troops.
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Post by Indecisive One. Fri May 07, 2010 5:53 am

DAMN. Thats alot of Covys.
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Post by Vigil Fri May 07, 2010 6:17 am

I honest thought they were NOVAS.
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Post by Rasq'uire'laskar Fri May 07, 2010 10:38 am

Nah.
The difference between the grenades in Reach and the NOVA is that you don't hear the Grim Reaper cursing your name when you use the NOVA.

I mean, face it. Bugger's already got a massive workload, and you ain't helping him.
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Post by Divine Virus Fri May 07, 2010 12:49 pm

cheers Invasion in live! cheers
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Post by A_Bearded_Swede Fri May 07, 2010 6:19 pm

I played a few games of invasion.

My views:

When UNSC i can win by carrying the team on my back easily.

When Covies i'm screwed since everyone is pants off retarded.

Invasion Slayer is really fun though, i kick some major ass in that.
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Post by Divine Virus Fri May 07, 2010 9:15 pm

Once those Spartans get on top of those stairs that lead up to the phantom, it's actually pretty hard to kill them and get the score in.

Then again, my team might have been retarded just as Bacon said. Razz
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Post by Vigil Sat May 08, 2010 4:49 am

Mine always were. I got the core all the way to the top of the stairs.

Nobody went for it.
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Post by Felix Sat May 08, 2010 8:05 am

Really? Most of my team mates worked together well, we just didn't play well Razz
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Post by Ruski Sat May 08, 2010 8:19 am

What I have seen from my experiences is that Invasion is usually like this:

First Stage: Spartans have upper-hand

Second Stage: Even to Slight Spartan Upper-hand

Third Stage: Even to either Elite or Spartan Upper-hand

In Invasion Slayer, I found that the Elites have an upper-hand, if they are fielded right. The Spartans have slight upper-hand if they just camp. If both are done, then the Elites will have the winning side.
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Post by Ringleader Sat May 08, 2010 9:45 am

Wow, this game is amazing.
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Post by Divine Virus Sat May 08, 2010 12:11 pm

It may just be my team (although I'm no perfect player myself) but it seems to me that every time I am an Elite, the Spartans ALWAYS have the upper hand in Invasion. It's so frustrating sometimes. They get DMR at start, Teir 2 is pretty even I guess but Teir 3 comes out and the Elites may get Vehicles but the Spartans get about 4 anti-vehicle weapons. Armor lock, Spartan Lazer, Rocket Launcher and Grenade Launcher. On top of that they also get vehicles. And they get to spawn with Shotgun. The Elites just get the sword. Elites just get the Plasma Launcher and the Plasma Pistol for anti vehicles.

I think something has to change weather it be weapons or IDK something to make it just a little more fair. That's just me, maybe I would have a better experience if I had a coordinated team. But...Invasion Slayer, I do like very much so.
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Post by Gauz Sat May 08, 2010 12:19 pm

I think it depends on teams entirely. I've played as both elites and spartans many times and have destroyed/got romped the other team
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Post by Angatar Sat May 08, 2010 4:52 pm

I find that the Covenant are really hard to play as in the third stage. If an Elite gets partially out the door with the Core, then they can just spawn and camp it with Shotguns and Grenade Launchers.
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Post by Vigil Sat May 08, 2010 5:04 pm

And the Sword is useless against shotguns, especially with the new melee mechanic that allows you to stop the instanta-kill lunge.
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