Zombie War - Warnings
+9
JB
Vtrooper
Rotaretilbo
XNate02
Lord Pheonix
tiny tim
laxspartan007
Gold Spartan
Cheese
13 posters
Crimson Flame :: Forum Games :: D&D
Page 28 of 39
Page 28 of 39 • 1 ... 15 ... 27, 28, 29 ... 33 ... 39
Re: Zombie War - Warnings
JB wrote:Incase we dont and if we would escape we could always uproot the seeds. I just saw it as something that might need to be done, although if you guys think we shouldnt I wont.
Yeah, that's a good point. I wonder if I should stop being so objective in my GMing.
Anyway, plenty of metal at the metalshop. Tim is your resident smith.
Cheese- Lord's Personal Minion
- Number of posts : 2259
Age : 33
Location : Wales
Registration date : 2009-02-15
Re: Zombie War - Warnings
IM AN ENGINEER AND I DRIVE 20% FARTHER!!!
I CALL DRIVEING THE INSANE IDEA BUSS!!!
I CALL DRIVEING THE INSANE IDEA BUSS!!!
laxspartan007- Minion
- Number of posts : 1272
Age : 28
Location : Embry Riddle Aeronutical University
Registration date : 2009-02-09
Re: Zombie War - Warnings
ok
is the ladder bridge ready?
is the ladder bridge ready?
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Zombie War - Warnings
Mereel wrote:well as far as i see we need metal and a snow plow... and paint
We cant do that until we get the bus into a fortified position
plus a thin metal snowplow wouldnt work out so whell if we are running over zombies and cars
XNate02- Lord's Personal Minion
- Number of posts : 2345
Registration date : 2008-07-14
Re: Zombie War - Warnings
Lax, you need to actually perform the tune up first After that anyone can drive it 20% further.
Ladder bridge is 2 construction points and uses up electricity for welding.
Ladder bridge is 2 construction points and uses up electricity for welding.
Last edited by Cheese on Thu Aug 27, 2009 7:01 pm; edited 1 time in total
Cheese- Lord's Personal Minion
- Number of posts : 2259
Age : 33
Location : Wales
Registration date : 2009-02-15
Re: Zombie War - Warnings
laxspartan007 wrote:IM AN ENGINEER AND I DRIVE 20% FARTHER!!!
I CALL DRIVEING THE INSANE IDEA BUSS!!!
you'll like my plan then :twisted:
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Zombie War - Warnings
XNate02 wrote:Mereel wrote:well as far as i see we need metal and a snow plow... and paint
We cant do that until we get the bus into a fortified position
plus a thin metal snowplow wouldnt work out so whell if we are running over zombies and cars
i mean the big ones not the shit car ones
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Zombie War - Warnings
I'll go across the street once we get a plan together. I think I may have one though. Just let me develop it a bit more.
tiny tim- Crimson Cripple
- Number of posts : 1762
Registration date : 2009-03-01
Re: Zombie War - Warnings
No insane Ideas
Drive into secluded area, Fortify,
then station by base as an escape plan or evacuate now (thats for everyone else to decide)
-------
http://www.thecrimsonflame.com/viewtopic.forum?t=2304
Drive into secluded area, Fortify,
then station by base as an escape plan or evacuate now (thats for everyone else to decide)
-------
http://www.thecrimsonflame.com/viewtopic.forum?t=2304
XNate02- Lord's Personal Minion
- Number of posts : 2345
Registration date : 2008-07-14
Re: Zombie War - Warnings
well me lax and tom could look for a good area but we'll need a medal like i said and the snow plow
Vtrooper- Crimson Henchmen
- Number of posts : 2885
Location : The reaches of Space
Registration date : 2008-07-10
Re: Zombie War - Warnings
This is the way I see it, We make the ladder bridge, get One of 2 buses we will be using to the machine shop so incase something were to go wrong we can rescue, also send some fortification supplies to the machine shop so they can fortify the shop. Then we switch the buses and do the same thing, The buses will need to have the seats taken out, sides reinforced, if at all possible get some barbed wire or something get something sharp along the sides of it, then find a snow plow of sometype or make a couple and mount them on each bus. Then we load stuff up.
JB- Minion
- Number of posts : 1183
Age : 30
Location : Believe me... You do not want to know O_o
Registration date : 2008-10-14
Re: Zombie War - Warnings
ok Grab 1 peice of metal for each window and some wood too
(you guys might need 2 for each window)
And get the snow plow ready to be fitted on the bus ahead of time
(you guys might need 2 for each window)
And get the snow plow ready to be fitted on the bus ahead of time
XNate02- Lord's Personal Minion
- Number of posts : 2345
Registration date : 2008-07-14
Re: Zombie War - Warnings
OK. Are any of our ladders tall enough to reach the roof or at least the second story windows of the buildings across the street?
tiny tim- Crimson Cripple
- Number of posts : 1762
Registration date : 2009-03-01
Re: Zombie War - Warnings
*goes to class room dragoon is being held in*
"hahaha" *points and laughs* "thats what you get for takeing my gun ass hole!"
*goes to wepon storage and takes gun back*
"hahaha" *points and laughs* "thats what you get for takeing my gun ass hole!"
*goes to wepon storage and takes gun back*
laxspartan007- Minion
- Number of posts : 1272
Age : 28
Location : Embry Riddle Aeronutical University
Registration date : 2009-02-09
Re: Zombie War - Warnings
Second story windows yes. Roof, no.
As for the bus order. 3 con points to nail all the sheets over the windows. 8 points to attach the plough. 15 to build it (two can share the load).
Yes. I'm cracking down on construction points. Whip out the character sheets folks!
As for the bus order. 3 con points to nail all the sheets over the windows. 8 points to attach the plough. 15 to build it (two can share the load).
Yes. I'm cracking down on construction points. Whip out the character sheets folks!
Cheese- Lord's Personal Minion
- Number of posts : 2259
Age : 33
Location : Wales
Registration date : 2009-02-15
Re: Zombie War - Warnings
I HAZ CONSTRUCTION POINTS TO GO AROUND!!!
and i did not cheat to get my Construction to 22...
and i did not cheat to get my Construction to 22...
laxspartan007- Minion
- Number of posts : 1272
Age : 28
Location : Embry Riddle Aeronutical University
Registration date : 2009-02-09
Re: Zombie War - Warnings
well I know I have quite a few from the fact that Ive just been saving up and never used em.
JB- Minion
- Number of posts : 1183
Age : 30
Location : Believe me... You do not want to know O_o
Registration date : 2008-10-14
Re: Zombie War - Warnings
Most people actually have quite a few less. It's all back logged from when I was too busy to update
You can keep them though. Why not?
You can keep them though. Why not?
Cheese- Lord's Personal Minion
- Number of posts : 2259
Age : 33
Location : Wales
Registration date : 2009-02-15
Re: Zombie War - Warnings
well I know I've had about 5-6 turns, 3x6 is 18 and I started with 9 so im actually cutting myself short oh well, its all good not to mention the fact that some people have like 21 extra points used instead of 15 >.> (Mereel) lol
JB- Minion
- Number of posts : 1183
Age : 30
Location : Believe me... You do not want to know O_o
Registration date : 2008-10-14
Re: Zombie War - Warnings
Hm. We should mount a rescue attempt at the people across the street before working on the bus. My idea is that we take a ladder and commit what pretty much mounts to an assault on it. (how many zombies are there in front of the building there?
tiny tim- Crimson Cripple
- Number of posts : 1762
Registration date : 2009-03-01
Re: Zombie War - Warnings
Warning: The house across the street's defences have been penetrated and those inside have been driven to the roof.
There are about 200, seeing as most of the ones in the area are in front of the school.
There are about 200, seeing as most of the ones in the area are in front of the school.
Cheese- Lord's Personal Minion
- Number of posts : 2259
Age : 33
Location : Wales
Registration date : 2009-02-15
Re: Zombie War - Warnings
I guess none..... OK. Two of us carry a ladder and two others support with melee weapons. Everyone else cover us from a distance. When we get there, I will be the first up the ladder. We go straight for the roof, killing any zombies we find. MOVE OUT SOLDIERS!
action: grabs a ladder and prepares to leave, grabbing a handgun.
action: grabs a ladder and prepares to leave, grabbing a handgun.
tiny tim- Crimson Cripple
- Number of posts : 1762
Registration date : 2009-03-01
Re: Zombie War - Warnings
Can you make that ladder longer?
XNate02- Lord's Personal Minion
- Number of posts : 2345
Registration date : 2008-07-14
Re: Zombie War - Warnings
How do you plan on walking through a crowd of zombies?
XNate02- Lord's Personal Minion
- Number of posts : 2345
Registration date : 2008-07-14
Re: Zombie War - Warnings
You could - but then you wouldn't be able to carry it fast.
And exactly my thoughts, Nate.
And exactly my thoughts, Nate.
Cheese- Lord's Personal Minion
- Number of posts : 2259
Age : 33
Location : Wales
Registration date : 2009-02-15
Page 28 of 39 • 1 ... 15 ... 27, 28, 29 ... 33 ... 39
Crimson Flame :: Forum Games :: D&D
Page 28 of 39
Permissions in this forum:
You cannot reply to topics in this forum
|
|