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Zombie War - Warnings

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JB
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Post by Cheese Thu Aug 27, 2009 6:59 pm

JB wrote:Incase we dont and if we would escape we could always uproot the seeds. I just saw it as something that might need to be done, although if you guys think we shouldnt I wont.

Yeah, that's a good point. I wonder if I should stop being so objective in my GMing.

Anyway, plenty of metal at the metalshop. Tim is your resident smith.

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Post by laxspartan007 Thu Aug 27, 2009 6:59 pm

IM AN ENGINEER AND I DRIVE 20% FARTHER!!!

I CALL DRIVEING THE INSANE IDEA BUSS!!!
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Post by Vtrooper Thu Aug 27, 2009 7:00 pm

ok

is the ladder bridge ready?
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Post by XNate02 Thu Aug 27, 2009 7:00 pm

Mereel wrote:well as far as i see we need metal and a snow plow... and paint

We cant do that until we get the bus into a fortified position

plus a thin metal snowplow wouldnt work out so whell if we are running over zombies and cars
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Post by Cheese Thu Aug 27, 2009 7:00 pm

Lax, you need to actually perform the tune up first Razz After that anyone can drive it 20% further.

Ladder bridge is 2 construction points and uses up electricity for welding.


Last edited by Cheese on Thu Aug 27, 2009 7:01 pm; edited 1 time in total

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Post by Vtrooper Thu Aug 27, 2009 7:01 pm

laxspartan007 wrote:IM AN ENGINEER AND I DRIVE 20% FARTHER!!!

I CALL DRIVEING THE INSANE IDEA BUSS!!!

you'll like my plan then :twisted:
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Post by Vtrooper Thu Aug 27, 2009 7:01 pm

XNate02 wrote:
Mereel wrote:well as far as i see we need metal and a snow plow... and paint

We cant do that until we get the bus into a fortified position

plus a thin metal snowplow wouldnt work out so whell if we are running over zombies and cars

i mean the big ones not the shit car ones
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Post by tiny tim Thu Aug 27, 2009 7:02 pm

I'll go across the street once we get a plan together. I think I may have one though. Just let me develop it a bit more.

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Post by XNate02 Thu Aug 27, 2009 7:04 pm

No insane Ideas

Drive into secluded area, Fortify,

then station by base as an escape plan or evacuate now (thats for everyone else to decide)

-------

http://www.thecrimsonflame.com/viewtopic.forum?t=2304
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Post by Vtrooper Thu Aug 27, 2009 7:05 pm

well me lax and tom could look for a good area but we'll need a medal like i said and the snow plow
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Post by JB Thu Aug 27, 2009 7:08 pm

This is the way I see it, We make the ladder bridge, get One of 2 buses we will be using to the machine shop so incase something were to go wrong we can rescue, also send some fortification supplies to the machine shop so they can fortify the shop. Then we switch the buses and do the same thing, The buses will need to have the seats taken out, sides reinforced, if at all possible get some barbed wire or something get something sharp along the sides of it, then find a snow plow of sometype or make a couple and mount them on each bus. Then we load stuff up.
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Post by XNate02 Thu Aug 27, 2009 7:09 pm

ok Grab 1 peice of metal for each window and some wood too
(you guys might need 2 for each window)
And get the snow plow ready to be fitted on the bus ahead of time
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Post by tiny tim Thu Aug 27, 2009 7:09 pm

OK. Are any of our ladders tall enough to reach the roof or at least the second story windows of the buildings across the street?

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Post by laxspartan007 Thu Aug 27, 2009 7:12 pm

*goes to class room dragoon is being held in*

"hahaha" *points and laughs* "thats what you get for takeing my gun ass hole!"

*goes to wepon storage and takes gun back*
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Post by Cheese Thu Aug 27, 2009 7:14 pm

Second story windows yes. Roof, no.

As for the bus order. 3 con points to nail all the sheets over the windows. 8 points to attach the plough. 15 to build it (two can share the load).

Yes. I'm cracking down on construction points. Whip out the character sheets folks!

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Post by laxspartan007 Thu Aug 27, 2009 7:18 pm

I HAZ CONSTRUCTION POINTS TO GO AROUND!!!

and i did not cheat to get my Construction to 22...
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Post by JB Thu Aug 27, 2009 7:18 pm

well I know I have quite a few from the fact that Ive just been saving up and never used em.
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Post by Cheese Thu Aug 27, 2009 7:20 pm

Most people actually have quite a few less. It's all back logged from when I was too busy to update Razz

You can keep them though. Why not?

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Post by JB Thu Aug 27, 2009 7:29 pm

well I know I've had about 5-6 turns, 3x6 is 18 and I started with 9 so im actually cutting myself short Razz oh well, its all good not to mention the fact that some people have like 21 extra points used instead of 15 >.> (Mereel) lol
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Post by tiny tim Thu Aug 27, 2009 7:45 pm

Hm. We should mount a rescue attempt at the people across the street before working on the bus. My idea is that we take a ladder and commit what pretty much mounts to an assault on it. (how many zombies are there in front of the building there?

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Post by Cheese Thu Aug 27, 2009 7:45 pm

Warning: The house across the street's defences have been penetrated and those inside have been driven to the roof.

There are about 200, seeing as most of the ones in the area are in front of the school.

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Post by tiny tim Thu Aug 27, 2009 7:47 pm

I guess none..... OK. Two of us carry a ladder and two others support with melee weapons. Everyone else cover us from a distance. When we get there, I will be the first up the ladder. We go straight for the roof, killing any zombies we find. MOVE OUT SOLDIERS!

action: grabs a ladder and prepares to leave, grabbing a handgun.

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Post by XNate02 Thu Aug 27, 2009 7:48 pm

Can you make that ladder longer?
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Post by XNate02 Thu Aug 27, 2009 7:49 pm

How do you plan on walking through a crowd of zombies?
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Post by Cheese Thu Aug 27, 2009 7:50 pm

You could - but then you wouldn't be able to carry it fast.

And exactly my thoughts, Nate.

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