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Qwertyopolis 1.1

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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by Onyxknight Mon Jan 05, 2009 3:34 pm

*wonders why i wasent sked to help in pulling back the ship*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by CivBase Mon Jan 05, 2009 3:45 pm

*gets in the Pheonix*
You still want that ship?
*flies over nate and starts raining plasma down on him*
Greg! Charge the main canon to 75% and prepare evasive maneuvers. I want you ready for anything.
Code:
Am I ever not?
Hmmm..... TO THE REQUEST THREAD!
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Mon Jan 05, 2009 3:55 pm

*has already drug the ship to blue base*

*the ships sheilds are still up and are blocking Civs weapons*

*fires salt and sugar capsules into Civs gas tanks*

*is draining Civs fuel*

i recomend you pull back civ because we beat you to the dibs callings!

and because i am in a position to use real bullets and weapons on you ship
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by CivBase Mon Jan 05, 2009 4:10 pm

XNate02 wrote:*has already drug the ship to blue base*

*the ships sheilds are still up and are blocking Civs weapons*

*fires salt and sugar capsules into Civs gas tanks*

*is draining Civs fuel*

i recomend you pull back civ because we beat you to the dibs callings!

and because i am in a position to use real bullets and weapons on you ship
You know, I find this hilarious...
1. Did you ask qwerty for the salt? Razz
2. My ship is a phantom, it doesn't run on fuel silly. And if it did, there'd be no way for you to throw salt in it.
3. What kind of bullets do you have that can stand up to a ship? You'd need a flak canon, which I haven't seen you ask for.
4. For all you know, that ship could blow up and destroy your base and then have zombies come out and eat you all.
So, in conclusion...
*stops firing the smaller canons but keeps the main canon online and charged*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Mon Jan 05, 2009 4:21 pm

1). i could have found a salt deposit
2). find a way to fill a pellet/bullet/capsule with salt (if it ran off of fuel)
3). im pretty sure a fuel tank wouldnt have a heavily armored cap so i would be able to puncture it with a bullet
4). why are you fighting for said ship then?

*straps a few plasma nades and frag nades to a peice of scrap metal*
*covers it in Dons special chili*
*grabs the homemade bomb and holds it ready*

you sure you want to shoot that?
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by Onyxknight Mon Jan 05, 2009 4:26 pm

lol *aims RL i found in the base at the phantom*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by CivBase Mon Jan 05, 2009 4:35 pm

A rocket launcher? XD
I'll just shoot it with my plasma turrets, you forget that I have an AI at the wheel.
And Nate, who said I wanted it? But one thing's sure, if it's good I don't want you to have it.

Greg, cover me!
*ramps out of the side hatch on my raptor*
*starts driving to Onyx at top speed*
*onyx fires at me, but I veer off at the last second and turn to the base*
*activates jumpers and boosts over the base to where nate and the ship are*
*fires at nate and forces him to take cover*
*fires the portal gun at the ground under the ship and one to the canyon by red base*
*ship falls through*
*starts driving away under the cover of the Phoenix*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Mon Jan 05, 2009 4:40 pm

*throws an object at the portals beam distabilizing it*

*ship is not moved from the blue base*

*snipes civ off of his raptor*

*lays bombs out for Civ if he gets close again*


Last edited by XNate02 on Mon Jan 05, 2009 4:42 pm; edited 1 time in total
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Mon Jan 05, 2009 4:41 pm

oh and qwerty said your not aloud to alter the portal gun and im pretty sure the portal gun isnt powerful enough to make a portal thatwould consume the ship
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by Onyxknight Mon Jan 05, 2009 4:45 pm

right...anyway...
DONT YOU DARE TOUCH OUR SHIP!!!!
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by BBJynne Mon Jan 05, 2009 6:49 pm

*plays with dirt*

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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by PiEdude Mon Jan 05, 2009 7:21 pm

*sees BB digging around in the latrine I built*
"Hey, uh...never mind."
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by rzgrz Mon Jan 05, 2009 7:24 pm

ZEH SHIP DOES NOT COVER ZEH WHOLE BASE
*loads war head into cannon*
lets see zem mesh with DIS!
*fires at base creating part of the wall to disapear into rubble*
hehehe. oh and im prepaired for a Natch der Untoten.
*locks bulkheads tight and open a grated bottom hatch for air*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Mon Jan 05, 2009 7:32 pm

*raises eyebrow* where did you get a warhead? you never asked for one
and i never said the sheilding covered the whole base

*base remains intact with no damage whatsoever*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by CivBase Tue Jan 06, 2009 6:40 am

XNate02 wrote:*raises eyebrow* where did you get a warhead? you never asked for one
and i never said the sheilding covered the whole base
oh is that so?
*greg rains down plasma and destroys most of the base*
And he never said I couldn't alter it.
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Post by XNate02 Tue Jan 06, 2009 2:35 pm

have you seen the RVB bases from blood gulch civ?

all plasma does is scorch the base

actually in the previous rooms he stated that you could not alter portal guns

*base still stands*

*snipes the front obsevation window in Civs phantom and lobs a few bombs into the open window*

*onyx fires two rockets st the turrert disabling it while the turret is distracted with the bombs*

*AI is pluged into APC the APC rains plasma into the openings of the phantom*
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Post by rzgrz Tue Jan 06, 2009 2:57 pm

*still inside pimped out tank*
*using camera to look for any Zombies to come out of blue base*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by CivBase Tue Jan 06, 2009 3:19 pm

XNate02 wrote:have you seen the RVB bases from blood gulch civ?

all plasma does is scorch the base
lol, you're talking about small plasma rifles and plasma pistols. I'm talking about a scarab gun. And besides, it's a map, they couldn't let it be destroyed. You can shoot trees with rockets in that map and they will take no damage whatsoever.

XNate02 wrote:actually in the previous rooms he stated that you could not alter portal guns
I fail to see where. And I'm the only one with a portal gun...

XNate02 wrote:*base still stands*
Not for long...

XNate02 wrote:*snipes the front obsevation window in Civs phantom and lobs a few bombs into the open window*
lol, what part of "it's a phantom" don't you get? It has no windows.

XNate02 wrote:*onyx fires two rockets st the turrert disabling it while the turret is distracted with the bombs*
*greg simply moves the Phoenix a few feet and dodges them*

XNate02 wrote:*AI is pluged into APC the APC rains plasma into the openings of the phantom*
There are no openings... but...
Greg, get out of there.
*Phoenix retreats back to the red base with minimal damage*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Tue Jan 06, 2009 3:49 pm

actually how would they see out of the ship then civ?

oh and Civ do tell me how in the fuck you made a phantom out of scarab parts? i may add you didnt even have any phantom parts

please enlighten me

oh and two can play it this game

*jake sneaks around in the forests and throws explosives into the red base leveling it*

*jake also used his gun blade to destroy your uber tank*
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Post by XNate02 Tue Jan 06, 2009 3:52 pm

*drives APC into the garage*

*attaches a scarab gun to the APC that i saved from the snow setting*
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Post by CivBase Tue Jan 06, 2009 3:55 pm

XNate02 wrote:actually how would they see out of the ship then civ?
Screens.

XNate02 wrote:oh and Civ do tell me how in the fuck you made a phantom out of scarab parts? i may add you didnt even have any phantom parts
Magic. I chose my specialty as mechanics, works out well. Besides, I made it a long time ago, it's an entirely new place now, so I had to ask for it. So even if I couldn't logically make it for some reason in previous maps, qwerty magically spawned this one.

XNate02 wrote:oh and two can play it this game

*jake sneaks around in the forests and throws explosives into the red base leveling it*
Why are you having other people do your dirty work? And where did you get that bomb?
Ah well, I had nothing in that base anyways.
*waits for qwerty to replace both of our bases with something that will probably be indestructible*

XNate02 wrote:*jake also used his gun blade to destroy your uber tank*
lol, not my tank, but I can't guarantee that rzg will like that... Have fun Razz
*gives up on getting the ship (not worth it when I don't even know what's in it), grabs a cup of tea, and starts reading the newspaper in the Phoenix*
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by XNate02 Tue Jan 06, 2009 4:05 pm

Jake told me to type that (you can even ask him)

Magic Jake chose explosives as his special
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

Post by CivBase Tue Jan 06, 2009 4:12 pm

XNate02 wrote:Jake told me to type that (you can even ask him)

Magic Jake chose explosives as his special
*shrug*
Works for me
*turns the page*
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Post by PiEdude Tue Jan 06, 2009 6:01 pm

Oh WTF Bilco!

Why the hell did you have to delete my game?

You didn't even give it a chance, and besides, it's not like five fucking threads is gonna fill up the section too much.
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Post by XNate02 Tue Jan 06, 2009 6:05 pm

yea deleting that thread 1-2 days after uts creation was i little unfair to PIE
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Qwertyopolis 1.1 - Page 21 Empty Re: Qwertyopolis 1.1

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