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Things you look for in a good RTS

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PiEdude
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Post by CivBase Wed Sep 10, 2008 7:13 pm

I'm more of the old-school type.
Games that appeal to me are the orriginal 12 CNC games (not TW), AOE 2, and the Battlezone games.

I prefur a streight-forward grid system for building placement and unit movement.
I don't like overly-complicated economies, but they must be presant.
I like a wide build range that uses a rock-paper-sissors system.
I like games that allow for uniqe goals and well-thought campaigns that provide a decent storyline.
I also like when games have map makers (especialy the ones that require you to be a pro to use).
Free build with a decent sized set of structures & defences.
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Post by Gold Spartan Wed Sep 10, 2008 7:25 pm

Good variety in factions. Not all the factions being somewhat the same. Good combat. SQUADS!!! Good building strutures. Pretty decent economy system. and GOOD ai.
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Post by Toaster Tue Sep 30, 2008 7:49 pm

triple-back-flipping space marines. Cool

In truth, the most important thing to me is economy. I want A LOT of it.
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Post by playert Tue Sep 30, 2008 7:51 pm

ok it might not be that good of a game but i still found it fun. i like rts games like nemesis of the roman empire. ok, it probably wasnt very good rated but thats the kind i like. also like axis and allies that was a fun game.
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Post by CivBase Tue Sep 30, 2008 8:03 pm

I have axis and allies. The board game part was awsome... but the RTS component wasn't great.
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Post by playert Tue Sep 30, 2008 8:05 pm

there was another game i liked that was actually for xbox. it was a combination between rts and fps. ill have the name of it tomorrow.
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Post by CivBase Tue Sep 30, 2008 8:06 pm

playert wrote:there was another game i liked that was actually for xbox. it was a combination between rts and fps. ill have the name of it tomorrow.
Battlezone II? Tounge
Most awsome game ever, end of story.
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Post by Gold Spartan Tue Sep 30, 2008 8:07 pm

AAA was alright. I felt like a military genreal but, MY TROOPS AUTO RETREAT!!! ITS FUCKING ANNOYING WHEN YOUR TRYING TO HOLD A TOWN THEN THEY RUN!!!!! ESPECIALLY RUSSIANS!!! WHY DO THEY RUN??? IT MAKES NO SENSE!!!! "personal rant."
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Post by playert Tue Sep 30, 2008 8:07 pm

CivBase wrote:
playert wrote:there was another game i liked that was actually for xbox. it was a combination between rts and fps. ill have the name of it tomorrow.
Battlezone II? Tounge
Most awsome game ever, end of story.
no it was more of a mid-evil time periode.
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Post by BBJynne Tue Sep 30, 2008 8:12 pm

I like it to have good difficulty settings that aren't like "to low" and the next highest is "wow just got pwned"

and not run out of resources 1/3 of the way through the game *looks at AoE2 and Red Alert 1*

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Post by CivBase Tue Sep 30, 2008 8:23 pm

NHW wrote:I like it to have good difficulty settings that aren't like "to low" and the next highest is "wow just got pwned"

and not run out of resources 1/3 of the way through the game *looks at AoE2 and Red Alert 1*
RA games have always had a problem with reasources... but the fan maps quickly fixed that. Never had a problem with AoE2 though...
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Post by Toaster Tue Sep 30, 2008 8:25 pm

My favorite RTSs are "Rome:total war", "Stronghold: Crusader", and "AoE 3,"

all of which have pretty strong economy systems (especially crusader)
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Post by Gold Spartan Tue Sep 30, 2008 8:27 pm

IF were talking fav RTSs then The DOW series, The TW series, Coh, The DoW series, and the HW series. Did I forget to mention the DoW series?
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Post by Onyxknight Tue Sep 30, 2008 9:01 pm

playert wrote:
CivBase wrote:
playert wrote:there was another game i liked that was actually for xbox. it was a combination between rts and fps. ill have the name of it tomorrow.
Battlezone II? Tounge
Most awsome game ever, end of story.
no it was more of a mid-evil time periode.
the kingdom under fire seires was awsome ^.^
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Post by playert Tue Sep 30, 2008 9:02 pm

Onyxknight wrote:
playert wrote:
CivBase wrote:
playert wrote:there was another game i liked that was actually for xbox. it was a combination between rts and fps. ill have the name of it tomorrow.
Battlezone II? Tounge
Most awsome game ever, end of story.
no it was more of a mid-evil time periode.
the kingdom under fire seires was awsome ^.^
THAT WAS IT!!! that game was awsome.i was ale to get a little bit short of being able to unlock the main lvl guy king thing.
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Post by Onyxknight Tue Sep 30, 2008 9:06 pm

wait the first or second since i have only played the first?
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Post by playert Tue Sep 30, 2008 9:07 pm

i think it was the first....
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Post by Onyxknight Tue Sep 30, 2008 9:12 pm

hmm...i havent beat the second hard guy..renier i think it was..
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Post by playert Tue Sep 30, 2008 9:22 pm

renier?....hmm, maybe it was the 2nd one? ill have the answer tomorrow.
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Post by Kasrkin Seath Wed Oct 01, 2008 5:47 pm

Take a look at the Master THread on HWF, the archive of the bestest of ideas for an RTS of all teh great members who graced HWF.
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Post by PiEdude Wed Oct 01, 2008 5:57 pm

NUKEZ!
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Post by CivBase Wed Oct 01, 2008 8:41 pm

PiElord wrote:NUKEZ!
So you like when the whole point of the game is to be the first to build a nuke? boreing.
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Post by playert Wed Oct 01, 2008 8:45 pm

CivBase wrote:
PiElord wrote:NUKEZ!
So you like when the whole point of the game is to be the first to build a nuke? boreing.

what if it was the first person to build a nuke, but you start out like in the stone age or somthing like that?
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Post by capn qwerty Thu Oct 02, 2008 7:02 am

You should try the Empire Earth expansion. There's nukes yes, but there's also a unit who's sole purpose is anti-nuke.
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Post by Mythonian Thu Oct 02, 2008 9:50 pm

No way... You all disappoint me so much, especially since no one has mentioned the best RTS in history as of yet.

STARCRAFT

Best RTS ever, released over ten years ago and still receives thousands of players a day playing from everywhere on the planet. It includes everyone anyone has said makes a good RTS in this thread. Every single one. Even Nukes. It is balanced so precisely that no race is dominant and no specific unit or combination of units is dominant. It relies 100% on individual skill and reaction time.

In fact, it has three television channels devoted to Starcraft related news and match results in South Korea. 24/7 too. They also have several entire Leagues for Starcraft (MSL, OSL, WCG). If you care anything about RTS gameplay, you had better check this game out. It has entire editing programs created from scratch from fans that allow you to do absolutely anything, including changing unit attack rates, hit points, movement speed, line-of-site, armor, weapon range, ect., ect., ect., as well as, in a few of the editing programs(there are over two-dozen, all but one of which were created by fans) you can even make custom and specialized terrain down to the pixels, including changing whether it can be walked on or not and if the line-of-site continues over it or if it blocks view.

Over ten years old and this is still one of the most-played RTSs on the market.

If you care to catch a bit of the gameplay, i suggest you go to www.sc2gg.com and watch some of the vids of Korean Pro-Starcraft players.
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