Crimson Flame
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The Crimson Headquarters

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Felix
tiny tim
Angatar
Onyxknight
Dud Doodoo
Jamiesway
Cheese
KristallNacht
XNate02
Lord Pheonix
Divine Virus
KrAzY
Gauz
CivBase
Vtrooper
MrX
czar
Death no More
Elabajaba
RX
BBJynne
Vigil
A_Bearded_Swede
Offensive Bias
TNine
Kasrkin Seath
PiEdude
Nocbl2
Tylertlat
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Post by KrAzY Sat Jun 05, 2010 1:50 pm

how about we capture tony stark and use HIM as the energy source?
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Post by RX Sat Jun 05, 2010 2:29 pm

Too dangerous. He might make a superweapon outta paper clips and ruin everything.
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Post by Divine Virus Sat Jun 05, 2010 2:36 pm

RX wrote:Too dangerous. He might make a superweapon outta paper clips and ruin everything.
TONY STARK BUILT THIS IN AN UNDERGROUND CAVE IN DETROIT WITH SCRAPS!!!!!1!!!!!11!!1!!!
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Post by Tylertlat Sat Jun 05, 2010 3:54 pm

A quick view of the First building I'm working on, the C.F. "Cool Flame" Applied and Creative Studios

The Crimson Headquarters - Page 2 Cool_f10
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Post by Death no More Sat Jun 05, 2010 4:08 pm

Its pretty cool
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Post by Lord Pheonix Sat Jun 05, 2010 10:28 pm

Gauz wrote:Nuclear Plant? Capture Tony Stark and force him to make energy source?

An underground base would be nice, and so would a giant sub-marine. We need an R&D facility (quite possibly under ground, or in a hollowed out mountain[refrence]). Also, multiple buildings, for different divisions of TCF. Like Rot's dev HQ, some biotech firm... ect.


Since a great majority of this Forum is probably made up of Nerds I would rather not be stuck in a closed off tube with what is refereed to as "Nerd B.O"


I can create a generator out of a car engine.

I can make solar panels and hook them up to batteries for storage

I can grow plants in the most efficient way possible

I can create tourniquets out of a shirt or bandanna

I can create indoor plumbing for toilets and showers


I cannot drive a submarine.
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Post by Gauz Sun Jun 06, 2010 12:44 am

I don't smell...

Everyone else does.


I'm sure we can find a submarine driver someplace.
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Post by XNate02 Sun Jun 06, 2010 8:09 am

I smell ^.^ - Nerd power!

And as for a submarine, I could see the possibilities, but ultimately I could careless Very Happy
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Post by KristallNacht Sun Jun 06, 2010 9:22 am

did anyone make a point that it has to be velociraptor proof?
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Post by Cheese Sun Jun 06, 2010 9:32 am

KristallNacht wrote:did anyone make a point that it has to be velociraptor proof?

For once I agree.

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Post by MrX Sun Jun 06, 2010 10:18 am

Lord Pheonix wrote:I cannot drive a submarine.

NONSENSE YOU JUST HAVE TO BELIEVE IN YOUR SELF AND THE KNOWLEDGE WILL COME FROM YOUR HEART!
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Post by Jamiesway Sun Jun 06, 2010 11:02 am

architect?? I Wanna Be An Architect....imma murder you and take your spot there!!...i bet im better than you...BETTER!
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Post by PiEdude Sun Jun 06, 2010 11:10 am

One does not drive a submarine!

One must fly it!
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Post by MrX Sun Jun 06, 2010 11:14 am

PiEdude wrote:One does not drive a submarine!

One must fly it!

just like the beetles did!
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Post by Vtrooper Sun Jun 06, 2010 11:14 am

well, make it nuclear proof and tornado proof and i wount care how it looks
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Post by Kasrkin Seath Sun Jun 06, 2010 11:39 am

thats pretty cool tyler.
How much do you actually plan on putting into this? The whole plan would take a while. I guess if you enjoy drafting as much as I do that it wouldn't be a problem, though.
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Post by Tylertlat Sun Jun 06, 2010 3:38 pm

Newest Update/ Note: the tent-like structure on top is a photovoltaic-curtain, giving us power and a unique out-door space on the roof. Should this be an element of a compound or a complex? (part of a series of buildings or attached to the larger structure?)
The Crimson Headquarters - Page 2 Cool_f11
The Crimson Headquarters - Page 2 Cool_f13
The interior is much more detailed than the outside shots let on, but idk if it's that big a deal to post pictures of it.

Jamiesway wrote
architect?? I Wanna Be An Architect.i bet im better than you...BETTER!
Prove it
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Post by Kasrkin Seath Sun Jun 06, 2010 3:45 pm

hmm, I think a compact complex... so kinda compound. my idea has all the buildings tightly put together but also seperate. Connected by hallways, and an internal light rail system(or part of it) if its big enough
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Post by Lord Pheonix Sun Jun 06, 2010 3:50 pm

kasrkin seath wrote:hmm, I think a compact complex... so kinda compound. my idea has all the buildings tightly put together but also seperate. Connected by hallways, and an internal light rail system(or part of it) if its big enough


And a large room for Thy Lord either on the top over watching everything or centered in the direct middle naturally.
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Post by Vigil Sun Jun 06, 2010 3:54 pm

Something like this

The Crimson Headquarters - Page 2 Empero10
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Post by Kasrkin Seath Sun Jun 06, 2010 3:56 pm

we could have a tower in the center of the complex
I think we should also incorporate a small mall and a buffet restaurant
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Post by Jamiesway Sun Jun 06, 2010 3:57 pm

Finee...Nigglett...Lmaoo....what youu want me too doo?
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Post by MrX Sun Jun 06, 2010 4:13 pm

its not evil unless it has an extremely dangerous part of the building...
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Post by Dud Doodoo Sun Jun 06, 2010 4:16 pm

Lord Pheonix wrote:
kasrkin seath wrote:hmm, I think a compact complex... so kinda compound. my idea has all the buildings tightly put together but also seperate. Connected by hallways, and an internal light rail system(or part of it) if its big enough


And a large room for Thy Lord either on the top over watching everything or centered in the direct middle naturally.
I love how you guys basically just instructed him to throw his shit in the trash and start over. Razz

While were on the subject, I would like to say that it would be best to buy undeveloped land in a remote location, say the American prairie, rather than a CITY TEEMING WITH PEOPLE AND RIDICULOUS LAND COST.

Honestly guys? Zombies? Secret plot to take over the world? Limited budget? All around end-of-the-world-survival? Urban environments are the absolute WORST choice for a base such as this.

The design needs to look cool. It needs to have at it's minimum a functional:
-Minion barracks
-Senior underling quarters
-Armory/Bunker
-Tech room/lab
-Outer wall
-Hygiene station
-Royal bedchamber/control room

This is not as demanding as it would at first appear. Many of these rooms could be small and efficient, designed to maximize functionality/space. Plan for about 25 people, and put the barracks in a location where it is easily expandable.

It looks good though.

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Post by Kasrkin Seath Sun Jun 06, 2010 4:35 pm

I never said to scrap anything, what have you been smoking? And I do not see the plains as a beneficial location.
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