Crimson Flame
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The Crimson Headquarters

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Post by Gauz Tue Jun 15, 2010 9:59 pm

I give up
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Post by Nocbl2 Tue Jun 15, 2010 10:10 pm

Gauz wrote:I give up
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Post by Onyxknight Wed Jun 16, 2010 7:12 pm

so how about this we all get jetpacks and then the escape problem is fixed for all of us
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Post by Gauz Wed Jun 16, 2010 8:18 pm

I still do not see the point for escape pods or self-destruct features. Why in the hell would you want to self-destruct an expensive facility? For what reason would you ever do that? Why do we need escape pods? Who/what are you escaping from?
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Post by Lord Pheonix Wed Jun 16, 2010 8:20 pm

In case our enemies overrun our facilities we may destroy it to kill them and prevent them from gaining access to our secrets and files.
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Post by Kasrkin Seath Wed Jun 16, 2010 9:00 pm

that actually makes alot of sense
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Post by Tylertlat Mon Jul 05, 2010 2:59 pm

Ok, I've been busy, but this is the latest work. Again, any modifications or suggestions.
The Crimson Headquarters - Page 5 Maybe10
The Crimson Headquarters - Page 5 Maybe_10
The Crimson Headquarters - Page 5 Maybe_11
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Post by Nocbl2 Mon Jul 05, 2010 3:05 pm

Tylertlat wrote:Ok, I've been busy, but this is the latest work. Again, any modifications or suggestions.
The Crimson Headquarters - Page 5 Maybe10
The Crimson Headquarters - Page 5 Maybe_10
The Crimson Headquarters - Page 5 Maybe_11
Add steel plated bulkhead that can move over the windows. In case of attack.
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Post by Kasrkin Seath Mon Jul 05, 2010 7:49 pm

A steel bulkhead would need to be very thick. It also does not protect the roof.
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Post by Onyxknight Tue Jul 06, 2010 2:39 am

then just use bulletproof glass
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Post by Gauz Tue Jul 06, 2010 3:09 am

I don't know how much regular glass would cost... but bulletproof glass will cost between 3-15 USD per square inch. It'll be cheaper to just get normal windows.

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Post by CivBase Tue Jul 06, 2010 9:21 am

Who cares about money? We're THE CRIMSON FLAME!

Oh... and instead of a self-destruct button, how about a button that deploys auto-turrets (with armor-piercing rounds) every few feet? That way we keep the facility and the enemies still die.
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Post by Death no More Tue Jul 06, 2010 11:29 am

CivBase wrote:Who cares about money? We're THE CRIMSON FLAME!

Oh... and instead of a self-destruct button, how about a button that deploys auto-turrets (with armor-piercing rounds) every few feet? That way we keep the facility and the enemies still die.
Or how about a bio weapon released through the vents everywhere, cheaper I guess.
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Post by Gauz Tue Jul 06, 2010 11:49 am

CivBase wrote:Who cares about money? We're THE CRIMSON FLAME!

Oh... and instead of a self-destruct button, how about a button that deploys auto-turrets (with armor-piercing rounds) every few feet? That way we keep the facility and the enemies still die.
Meh, there is a room for failure with your idea. A self-destruct feature would be much more efficient.

Death no more wrote:
Or how about a bio weapon released through the vents everywhere, cheaper I guess.
You can counter this easily, and I think there's too much a risk of the bio-weapon being able to escape the complex, and leaking into the outside world. Which would be bad Razz
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Post by BBJynne Tue Jul 06, 2010 12:36 pm

Gauz wrote:You can counter [bio-weapons] easily, and I think there's too much a risk of the bio-weapon being able to escape the complex, and leaking into the outside world. Which would be bad Razz

If we're at the point of pushing self-destruct buttons, I don't think we'd really care anymore.

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Post by Tylertlat Wed Jul 07, 2010 8:04 pm

The Grey pieces on the side of the tower were intended to be out-riggers, but if we reenforce the stairway, the Stairway tube itself could be the structural element, leaving the metal-over-reinforced-concrete outriggers free to slide or fold over the windows in case of attack. I think it should be assumed that the lobby would be compromised, so IMO:we'd be best off using a hydrolic 20' wall(which is set into the ground and fail-safed to come upo in case of disturbance[power outage, integrity compromise, ect] with a preasure realease valve situated within the building. It would completely seal off the lobby, but the ground floor would be protected and it would allow fire postions to be set up along the balconey. The long window walls would be plate glass, but tacticall, they're pretty much open without a substantial design change(which would be regretable, but is possible. As for th complound itself, I'm sold on the idea of setting up subsidiary companies, Hotels, retail, ect., and using thei buildings as a living wall to the hear of the compound. And finally, as someone mention biochemical intruder deterents, anyone have any ideas on combining the Intruder sefense and the fire-suppression networks? Spies and Fire both need Oxygen.


Last edited by Tylertlat on Wed Jul 07, 2010 8:13 pm; edited 1 time in total
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Post by Kasrkin Seath Wed Jul 07, 2010 8:08 pm

Pnuematic? I said Hydraulically driven with a counterwight of some sort.
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Post by CivBase Wed Jul 07, 2010 11:06 pm

Death no more wrote:
CivBase wrote:Who cares about money? We're THE CRIMSON FLAME!

Oh... and instead of a self-destruct button, how about a button that deploys auto-turrets (with armor-piercing rounds) every few feet? That way we keep the facility and the enemies still die.
Or how about a bio weapon released through the vents everywhere, cheaper I guess.
Cuz a bio-weapon kills everyone. If LP is the only one with an escape pod, I'd like to have a chance at living.
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Post by Gauz Wed Jul 07, 2010 11:31 pm

He said halo-type, so I don't know if he means the one from PoA or not, but if so, that one needs a pilot civ *nudge nudge*.



Which is why i'm learning to fly.
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Post by Vtrooper Thu Jul 08, 2010 11:25 am

better make a War Room


Last edited by Mij Gilamar on Thu Jul 08, 2010 4:21 pm; edited 1 time in total
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Post by Gauz Thu Jul 08, 2010 12:48 pm

Mij Gilamar wrote:better make an War Room
lolwut

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Post by Vtrooper Thu Jul 08, 2010 4:21 pm

Gauz wrote:
Mij Gilamar wrote:better make a War Room
lolwut


whats so funny?
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Post by tiny tim Thu Jul 08, 2010 8:35 pm

Mij Gilamar wrote:
Gauz wrote:
Mij Gilamar wrote:better make a War Room
lolwut


whats so funny?

You didn't capitalize it! Razz

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Post by CivBase Sat Jul 10, 2010 11:48 pm

Can we have a pool in the break room? ^^
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Post by Lord Pheonix Sat Jul 10, 2010 11:57 pm

Mij Gilamar wrote:
Gauz wrote:
Mij Gilamar wrote:better make a War Room
lolwut


whats so funny?

Was originally "Better make an War Room" when it should be

"Better make a War Room"


Say the first one out loud and you'll see its not proper grammar.
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