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Bioshock: Infinite

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Bioshock: Infinite Empty Bioshock: Infinite

Post by Divine Virus Thu Aug 12, 2010 1:08 pm

Rapture in the skys.
Bioshock: Infinite Bioshock_infinate
Platforms: Xbox 360, PS3 and PC
Release Date: 2012
Reviews: TBR (to be reviewed)

Debut/Announcement Trailer


IGN Article

Destructoid Article

D-Toid Interview with Irrational


Last edited by Divine Virus on Fri Aug 13, 2010 12:22 pm; edited 4 times in total
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Bioshock: Infinite Empty Re: Bioshock: Infinite

Post by Vigil Thu Aug 12, 2010 1:18 pm

Bioshock: Infinite Picard10
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Post by Divine Virus Thu Aug 12, 2010 1:20 pm

What? No way man, I think it looks Cool
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Post by BBJynne Thu Aug 12, 2010 1:20 pm

I believe I can fly! I believe I can touch the sky!

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Post by Ruski Thu Aug 12, 2010 1:26 pm

Why is everything so 1800's? Razz
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Post by Vigil Thu Aug 12, 2010 1:31 pm

Divine Virus wrote:What? No way man, I think it looks Cool

It's just a sign of desperation in a series when they have to completely change the setting. I'm surprise they didn't just set it IN SPAAAAAAAAAAAAAAAAAAAACE( Which would be ironic, giving that Bioshock is a spiritual successor to System shock).

Seriously, how does a giant aerial series make any sense, and how on earth does it link to Rapture?
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Post by Divine Virus Thu Aug 12, 2010 1:39 pm

I don't know how it links to Rapture. You did see the Big daddy looking statue that the mech thing crushed under his boot. And the dark haired girl was using what looked to be some form of adam/plasmids. Now I know Adam came from the slugs in the sea so I have no idea how they wuld have it. Maybe it's something else. IDK.

It does have Irrational on board so I expect some good stuff from them. And I don't think it's really a desperation. A change in setting was need I think. I mean would you rather it be another under water setting? I think they can do some good with a sky setting. To me that is.

We have a long ways for it to reveal anything about the Story. 2012. The only I hope is that there's no multiplayer and they focus on story. That's just me.
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Post by Ruski Thu Aug 12, 2010 1:39 pm

Vigil wrote:
Divine Virus wrote:What? No way man, I think it looks Cool

It's just a sign of desperation in a series when they have to completely change the setting. I'm surprise they didn't just set it IN SPAAAAAAAAAAAAAAAAAAAACE( Which would be ironic, giving that Bioshock is a spiritual successor to System shock).

Seriously, how does a giant aerial series make any sense, and how on earth does it link to Rapture?

A city in the air is very unpractical. Not to mention you would need massives amounts of fuel and hydrogen to stay up.

I also heard it was set in.....1912. :/

I'll give it a try though, so I can decide fully.
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Post by Vigil Thu Aug 12, 2010 1:42 pm

After the massive disapointment of Bioshock 2, my expectation for this are at an whole time low.

It will take a lot to turn that around, and they have 2 years to do it.

Good luck.
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Post by Divine Virus Thu Aug 12, 2010 1:43 pm

I'm not one that looks for realism like that in a video game. It is a video game after all. So it being in the sky doesn't really bother me at all. A little fantasy never hurt.
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Post by Vigil Thu Aug 12, 2010 1:46 pm

I don't mind, so long as they give me an decent explanation, and it fits with what we have seen previously.

Going from a massive underwater city to a massive aerial city is a pretty big leap, so they'd need a damn good explaination to this new setting.
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Post by Divine Virus Thu Aug 12, 2010 1:50 pm

Seeing as how it's got Irrational behind it, who did a lot for the first game, I bet something pretty good is in the works for that.
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Post by Vigil Thu Aug 12, 2010 3:54 pm

http://www.joystiq.com/2010/08/12/video-interview-ken-levine-on-bioshock-infinite/

Lead writer of Bioshock Ken Levine is involved. Consider my interest raised
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Post by Gauz Fri Aug 13, 2010 12:06 am

Rapture had really good scientists working with them. They had technology far more advanced than anyone else during their time period. Not to mention that they were not in any way ristricted when it came to science.


Frankly, I think it's a very interesting thing to do. I for one, am interested as to how they attempt to implement Bioshock's "Horror" theme, in the sky.


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Post by Divine Virus Fri Aug 13, 2010 12:27 am

Gauz wrote:Rapture had really good scientists working with them. They had technology far more advanced than anyone else during their time period. Not to mention that they were not in any way ristricted when it came to science.


Frankly, I think it's a very interesting thing to do. I for one, am interested as to how they attempt to implement Bioshock's "Horror" theme, in the sky.
This.
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Post by Lord Pheonix Fri Aug 13, 2010 5:17 am

Scientist that went with Ryan created an underwater city and those with America created a far superior city that was in the air (superior because its American)



And that first guy there, found his weakness two years before the game comes out.
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Post by RX Fri Aug 13, 2010 10:38 am

Wait, how the fuck did you manage to misspell the title?
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Post by Vigil Fri Aug 13, 2010 10:50 am

'I' instead of 'A'

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Post by Ringleader Fri Aug 13, 2010 11:11 am

You can always go back and change the title.
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Post by Divine Virus Fri Aug 13, 2010 12:32 pm

Wow I'm surprised that typo didn't get caught earlier.

Fixed now. Mistakes, people make them.
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Post by Gauz Fri Aug 13, 2010 1:22 pm

Any way...


Bioshock had ADAM as one of it's main themes. However, that was harvested from sea slugs. How will they get ADAM in this new city? Will there even be adam? If Big Daddies are present, then that means that they're there to protect little sisters. Meaning there HAS to be ADAM. Or maybe they're the new law enforcement Razz
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Post by Ringleader Fri Aug 13, 2010 1:40 pm

They had fish tanks, possibly with sea slugs in them.
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Post by Gauz Tue Aug 17, 2010 11:31 pm

BioShock Infinite is a first-person shooter currently in development at Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide). Set in 1912, BioShock Infinite introduces an entirely new narrative and gameplay experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.

Former Pinkerton agent Booker DeWitt has been sent to rescue Elizabeth, a young woman imprisoned in Columbia since childhood. Booker develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.

A few lines of the synopsis from their site Whatisicarus.com.
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Post by Carlos Spicyweiner Tue Aug 17, 2010 11:41 pm

Gauz wrote:Any way...


Bioshock had ADAM as one of it's main themes. However, that was harvested from sea slugs. How will they get ADAM in this new city? Will there even be adam? If Big Daddies are present, then that means that they're there to protect little sisters. Meaning there HAS to be ADAM. Or maybe they're the new law enforcement Razz
I'm pretty sure they said they weren't big daddies.
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Post by Gauz Tue Aug 17, 2010 11:47 pm

Carlos Spicyweiner wrote:I'm pretty sure they said they weren't big daddies.
Oh... well, regardless, they sure do resemble them.
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