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Halo: Reach

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Post by Vigil Wed Jun 03, 2009 6:18 pm

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Post by Felix Wed Jun 03, 2009 6:29 pm

Vigil wrote:They already said it's another FPS

http://www.joystiq.com/2009/06/03/halo-reach-is-an-fps/

I've given up hope for halo...
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Post by Vigil Wed Jun 03, 2009 6:33 pm

ODST is the clincher for me.

After I've played both ODST and the Beta, I consider whether I'll still continue following the series.
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Post by Felix Wed Jun 03, 2009 6:35 pm

Vigil wrote:ODST is the clincher for me.

After I've played both ODST and the Beta, I consider whether I'll still continue following the series.

But do we really need another FPS game? Isn't four enough?
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Post by Vigil Wed Jun 03, 2009 6:37 pm

5 after Reach.

Well, COD has been going on that long.
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Post by Dud Doodoo Wed Jun 03, 2009 8:11 pm

Well that still doesn't mean it's Halo style run and gun, but the way he said it sounded to me like, "Of course it's just the same old thing, were you expecting something new?"

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Post by Gold Spartan Wed Jun 03, 2009 9:06 pm

HOPEFULLY they'll stop this before it gets out of hand, like COD. Why cant they just go back to the combat system of Halo CE? Which I sadly just got last weekend. Very Happy
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Post by Angatar Wed Jun 03, 2009 9:11 pm

Gold Spartan5 wrote:HOPEFULLY they'll stop this before it gets out of hand, like COD. Why cant they just go back to the combat system of Halo CE? Which I sadly just got last weekend. Very Happy
For the Xbox or PC?

And holy crap, you just got it now? 8 friggen years later?
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Post by KristallNacht Wed Jun 03, 2009 10:46 pm

damn dude....and im sure it STILL holds up to being an awesome game even with all you've experienced in that time.
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Post by Rasq'uire'laskar Wed Jun 03, 2009 11:38 pm

ReconToaster wrote:
Rasq'uire'laskar wrote:

But seriously, we have enough Halo shooters! Work on a Halo RTS!

lol, you troll Razz
Felix wrote:
Rasq'uire'laskar wrote:Halo Wars?

Saying such things is blasphemy here.
Alright, all of you, just put down your torches and pitchforks and we can talk this out.
And you. There in the back. I admire your individuality and creativity and everything, but you're threatening me with the wrong end of the hoe. You might want to work on that.

Seriously folks, if we hate Halo Wars so much, why don't we get our hands on a couple of C++ books, modeling programs, and mod Faces of War?
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Post by KrAzY Wed Jun 03, 2009 11:45 pm

pretty sure you all laughed at dud, me, and RL when we were going to do that
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Post by kslidz Wed Jun 03, 2009 11:52 pm

i dont hate halo wars i think it is rather good and i dont understand the hatred you guys are displaying

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Post by KristallNacht Thu Jun 04, 2009 12:04 am

halo wars had awesome controls, too dumbed down of gameplay and just wasn't halo.
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Post by KrAzY Thu Jun 04, 2009 12:09 am

dumbed down gameplay? bit of an understatement there


it was so simple it hardly classifies as an RTS


people rush power units... or they spam weak units early... the most tactical thing i've seen was when a guy locked his base and built a bunch of things that my friend wasn't expecting to come out... and slaughtered my frined
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Post by KristallNacht Thu Jun 04, 2009 12:10 am

yeah, pretty much....

basically the moment you get a scarab its like over...


though at least the UNSC with the elephant can do SOMETHING tactical, but its like one thing....
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Post by Rasq'uire'laskar Thu Jun 04, 2009 12:30 am

KrAzY wrote:pretty sure you all laughed at dud, me, and RL when we were going to do that
I offered to help.
Nobody. Nobody got back to me.
kslidz wrote:i dont hate halo wars i think it is rather good and i dont understand the hatred you guys are displaying
Have you ever played an actual RTS? Like StarCraft, or the original CnC?

Take a somewhat decent RTS studio that has never done a strong campaign. Give them Halo Wars.

Let them develop the game in the dark, letting fan expectations soar to the clouds. Especially since you're competing against StarCraft II. While you're working in the dark, cut the mind, heart, and soul out of what makes an RTS an RTS.

Come up with the lamest crap you can for an army. Make a magical freezie-bomb, and deny it's a self-reference. Make an Optimus Prime tank, and deny that it's a ripoff of the Terran Crucio Seige Tank. Make sure it's ugly too.
Add a mech. All the little nooblings and casual gamers (Note: Read "casual gamers" with the same tense you would use for referring to cockroaches) love mechs. Especially if they are pulling off Hulk Smashes, Ninja Leaps, and look like the bastard son of a Gundam and the Ironmongerer. And try NOT to let your face melt when you call it a forklift.

Speaking of ninja leaps and everything, throw common sense and canon out the window and make the Spartans jack Banshees flying at fifty meters. Throw out more logic and make them haul around chain guns as main weapons. And piss on the timeline so you can add KEWL FLAHSY SPLAZERZESS!

Tactics? Who needs them? Just spam, counterspam, and counter-counterspam! No micromanagement, no learning curve, only pretty little lights.

Campaign: Same old, same old. Take the old formula of "Fight aliens, crash land on ancient installation, fight Flood" and reuse it. This time, worse. The main character should be ripped out of a dozen cheesy action movies, and mixed with Marcus Fenix. Oh, by the way, he's a 30-year old with a biological 18-year-old daughter. Go figure.

Cutscenes: If we make them pretty enough, nobody will notice the lame dialogue, lame voice-acting (Did they get children to do those parts?) and BAD choreography. The Elites are to be dumbed down. Make them fight like three-year-olds so the Spartans can FIGHT LIEK AEWSOMESAUCE!
Oh, and make the Arbiter fall for the "If you don't kill him, I'll come quietly" routine.

The AI: Sex appeal. Don't even bother with a distinct personality.
Plot holes. We love plot holes. The more, the merrier.

Oh, and when fans complain about your handling of the game on your forums, dismiss them as mere 'fanboys'.

Congratulations. What ES has done has far surpassed what Jonathan Mostow did to Terminator.
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Post by KristallNacht Thu Jun 04, 2009 9:00 am

QFT ^
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Post by Nocbl2 Thu Jun 04, 2009 5:21 pm

KristallNacht wrote:QFT ^
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Post by Dud Doodoo Fri Jun 05, 2009 1:57 pm

Rasq'uire'laskar wrote:
KrAzY wrote:pretty sure you all laughed at dud, me, and RL when we were going to do that
I offered to help.
Nobody. Nobody got back to me.
Well if we can get some people that have experience modding, we can always pick up where we left off.

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Post by Onyxknight Fri Jun 05, 2009 2:27 pm

Nocbl2 wrote:
KristallNacht wrote:QFT ^
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Post by Rasq'uire'laskar Fri Jun 05, 2009 3:13 pm

Dud Doodoo wrote:
Rasq'uire'laskar wrote:
KrAzY wrote:pretty sure you all laughed at dud, me, and RL when we were going to do that
I offered to help.
Nobody. Nobody got back to me.
Well if we can get some people that have experience modding, we can always pick up where we left off.
I can learn skinning, I think.
What do we have to do coding-wise?
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Post by Gauz Fri Jun 05, 2009 5:36 pm

Now Rasq what is with the huge amount of pessemism on HaloWars?

Casual gamers exist, because some people have lives...

And then there are the people who just don't care about canon screw ups, do you know why?

BECAUSE IT DOESN'T FUCKING MATTER
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Post by Rasq'uire'laskar Fri Jun 05, 2009 6:03 pm

x Gauz x wrote:Now Rasq what is with the huge amount of pessemism on HaloWars?
Aforementioned reasons, plus extreme antagonism towards consumerism/milking franchises, and rage at so-called 'casual gamers'.

x Gauz x wrote:Casual gamers exist, because some people have lives...
One: A casual gamer is not a gamer. A casual gamer is a person who likes to play with toys. That's all that Rockband and Guitar Hero and DDR and Super Mario Galaxy are. Time-wasting toys.
A gamer is someone who plays games like other people read books or play sports. They actually care about what they are doing, and they like good stories and well-put-together games.

Hardcore gamers are people who:
  1. Are making money at it, like the Korean StarCraft Players.
  2. Devote their entire social lives to it, like a lot of World of Warcraft players.
  3. Obsess over the story like the hardcore Harry Potter fans.
  4. Cosplay outfits are a pretty good indicator.

x Gauz x wrote:And then there are the people who just don't care about canon screw ups, do you know why?
Actually, I'm not as angry about the canon screwups as I am about the reason why.
Halo used to have a great story. ES didn't care. ES just slapped the name on it because it would sell more copies. It's just like seeing shoddy workmanship on a power tool, knowing it exists because the company knows people will buy it anyways.

I tell you the truth, we had two skill saws. One was made in 1959, and has a sheet-steel covering. The other was mostly hard plastic, and made by the same company.

Guess which one wore out first. The newer one, made in the early 2000s. Burned out earlier this year.

The other one has a replaced cord and blades, but all of the internal parts are original. Now, why aren't tools like that made anymore?
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Post by Ascendant Justice Fri Jun 05, 2009 7:01 pm

Well I really like Halowars. Its fun, has good controls for a console RTS, and its something different (somewhat). As for story.....I don't really take it seriously. I leave the story telling to the books and FPS games.
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Post by Angatar Fri Jun 05, 2009 7:15 pm

Everyone that has defended Halo Wars has basically said this:

"If you ignore all the bad, it's actually really good."
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