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XCOM: Enemy Unknown

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XCOM: Enemy Unknown - Page 2 Empty Re: XCOM: Enemy Unknown

Post by Vigil Tue Jan 08, 2013 4:55 pm

dragoon9105 wrote:For a game like Xcom though this is a very appropriate DLC

I look forward to watching the Ironman Impossible All Second wave options Active playthrough in the near future.
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XCOM: Enemy Unknown - Page 2 Empty Re: XCOM: Enemy Unknown

Post by dragoon9105 Tue Jan 08, 2013 5:19 pm

Vigil wrote:
dragoon9105 wrote:For a game like Xcom though this is a very appropriate DLC

I look forward to watching the Ironman Impossible All Second wave options Active playthrough in the near future.

XCOM: Enemy Unknown - Page 2 307px-Challenge_accepted
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Post by Kasrkin Seath Tue Jan 08, 2013 5:52 pm

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XCOM: Enemy Unknown - Page 2 Empty Re: XCOM: Enemy Unknown

Post by Vigil Wed Jan 09, 2013 12:22 am


Yeah, I never understood why the Arc Thrower was a consumable and didn't replace your pistol.
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