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Yahtzee Modern Warfare 2

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Barbbachello
Ziggy
Ukurse
Ringleader
TNine
A_Bearded_Swede
Death no More
Gauz
PiEdude
Cheese
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Felix
Rotaretilbo
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Post by Rotaretilbo Mon Nov 30, 2009 1:58 am

I've never been a fan of the win more mantra that FPS has adopted. Rewarding players that do well with features that will improve their performance makes no sense. Players who do well should be rewarded with features that make things more challenging, or, and especially in a game so focused on multiplayer of this nature, rewards that have no effect on actual gameplay.
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Post by Ringleader Mon Nov 30, 2009 2:07 pm

Gauz wrote:I just run around with mah pistol + tactical knife and r-r-r-rape the enemies.

Lightweight, Marathon, Commando...

A team of them...
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Post by Divine Virus Mon Nov 30, 2009 2:23 pm

Ringleader wrote:
Gauz wrote:I just run around with mah pistol + tactical knife and r-r-r-rape the enemies.

Lightweight, Marathon, Commando...

A team of them...

Hmmm, that looks familiar...
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Post by Vigil Mon Nov 30, 2009 3:04 pm

Dual Rangers or M1887 kill in one shot.

Even if I had my AA12 out, that thing takes 2-3 bullets to kill one guy point blank.

He can fire 2 in one second.

That's horseshit.
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Post by Divine Virus Mon Nov 30, 2009 3:09 pm

Vigil wrote:Dual Rangers or M1887 kill in one shot.

Even if I had my AA12 out, that thing takes 2-3 bullets to kill one guy point blank.

He can fire 2 in one second.

That's horseshit.

When I was playing today. I came across those guns a lot and they are a little overpowered. Not only are they strong as hell but they have huge range for shotguns.

I think there the new m16's. Razz
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Post by Vigil Mon Nov 30, 2009 3:11 pm

RockaHolicGameR wrote:
Vigil wrote:Dual Rangers or M1887 kill in one shot.

Even if I had my AA12 out, that thing takes 2-3 bullets to kill one guy point blank.

He can fire 2 in one second.

That's horseshit.

When I was playing today. I came across those guns a lot and they are a little overpowered. Not only are they strong as hell but they have huge range for shotguns.

I think there the new m16's. Razz

I was in a game where they were all running around with marathon man with them.

I only managed to kill them when they were running around like retards at long range.

CQC, I would always lose.
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Post by MrX Mon Nov 30, 2009 3:12 pm

riot shield
magnum - FMJ
stun
throwing knife
marathon
lightweight
commando

i use my riot shield as cover until the stupid idiot who is pumping bullets into me needs to reload then i rape them with the knife

it works pretty well actually
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Post by Vigil Mon Nov 30, 2009 3:17 pm

Yeah I've seen that tactic and in the close quarter maps that would work pretty well.

I usually use either an assualt class, an sniping class, or a more stealth based class.

I think I'll make a melee focused class at somepoint.
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Post by Divine Virus Mon Nov 30, 2009 3:19 pm

I made this granader class that actually works really well if you know how to use it.

SCAR - Granade Launcher
Thumper Granade Launcher x2
C4
Stun
Scavenger Pro
Danger Close Pro
Scrambler Pro

With 4 shots of granades and danger close, its a deadly combination. Plus, with scavenger pro, it gives me more granades for my launchers when I pick up ammo. I choose the Scar for the primary because it has the best iron sight and has pretty good damage without the need of stoping power. And it works well with scavenger sence it has such a small clip size and ammo at start.
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Post by Vigil Mon Nov 30, 2009 3:25 pm

My one is a no nonsense assault class.

Primary-SCAR- Holographic sight, Blue tiger camo

Secondary- Either an AA-12 shotgun or a Stinger, depends.

Equipment-Frag Grenade

Special Grenade- Stun


Perks

I: Scavenger Pro

II: Stopping Power Pro

III: Steady Aim Pro

It's pretty good in a rifle to rifle contest, and I can at worse get a neutral KD spread.

I might try something else to mix it up, as it doesn't work all the time.
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Post by Divine Virus Mon Nov 30, 2009 3:36 pm

Yeah that pretty much what I do.

Except I use the ACR instead of the scar. I love the ACR. Very Happy
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Post by Vigil Mon Nov 30, 2009 3:38 pm

ACR IS A DICK GUN.
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Post by Divine Virus Mon Nov 30, 2009 3:40 pm

Vigil wrote:ACR IS A DICK GUN.

You mean because it looks like one?

Or is overpowered?

Either way, that guns awesome.
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Post by Vtrooper Mon Nov 30, 2009 4:48 pm

Vigil wrote:He agrees with me about the story.

HOORAY! Someone else shares my opinion!

i agreed to vigil... asshole
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Post by TNine Mon Nov 30, 2009 7:42 pm

I use two classes primarily:

Primary: M16
Secondary: Stinger (Akimbo Magnums*)
Frag
Stun
Scavenger Pro
Stopping Power Pro
Commando Pro (Last Stand Pro*)
Death Streak: Painkiller
*I use these together sometimes, gets me quite a few extra kills

Stealth Class
Primary:M16+Silencer+Heartbeat Sensor
Secondary: Stinger
Tactical Insertion
Smoke Grenade
Bling (Pro)
Cold Blooded Pro
Ninja Pro
Death Streak: Painkiller

Now, comments on the game.
Game balance is pretty broken. Akimbo 1887's was just a bad idea. Camping is rampant (i somehow stay positive while running and gunning, and this is against people i'm much better than (thank you Halo reflexes)).
Killstreaks making killstreaks isn't so bad for me, but that's cause i normally keep a stinger on my primary, so i can shoot down Harriers and Chopper Gunners before they can do much. On the other hand, killstreaks extending killstreaks wasn't a good idea,
Harriers-->Chopper Gunner-->Nuke is pretty easy and common (not as strong against me, thanks again to the Stinger <3).
However, it's still a pretty fun game, if only cause i'm good.
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Post by Ukurse Tue Dec 01, 2009 12:23 am

My Main:
M16 w/ Holographic & Heart Beat
Rangers w/ Akimbo & FMJ
Frag Grenade
Smoke Grenade
Bling Pro
Stopping Power Pro
SitRep
Pain Killer

And my Alternative Class:
M4 w/ Holographic & Heart Beat
Thumper Grenade Launcher
Frag Grenade
Smoke Grenade
Bling Pro
Stopping Power Pro
Commando Pro
Pain Killer

(Although My green perks vary a lot for both of my classes, which is why I do not have SitRep Pro yet.)

Killstreaks:
Predator Missile
Harrier Airstrike
Emergency Airdrop
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Post by TNine Tue Dec 01, 2009 8:23 pm

Why Sit-rep? I have not seen much claymore or C4 use, seems kinda useless.
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Post by Divine Virus Tue Dec 01, 2009 8:52 pm

TNine wrote:Why Sit-rep? I have not seen much claymore or C4 use, seems kinda useless.

Well when you get the Pro abillity it's a counter to Ninja Pro (which makes your footsteps silent)

Sit-Rep Pro makes footsteps louder. Otherwise, I imagine it would be a great perk to use in like Search and Destroy, where claymores and C4 are more common.
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Post by Ukurse Wed Dec 02, 2009 3:26 am

TNine wrote:Why Sit-rep? I have not seen much claymore or C4 use, seems kinda useless.
Because I don't have a favorite Green Perk yet, I am not very fond of any of them.
I am only trying it because I haven't unlocked Pro yet. I have unlocked all of the other Green perks to Pro.
And it is a decent perk TBH. It displays All equipment, like Frag & Semtex Grenades, C4 & Claymores (Which I predict will be more prominent once everyone has unlocked it, and knows how to properly use it), and Tactical insertions (I believe)

It seems better than any of the other Green Perks:
Commando: Okay, but I mainly use shotguns for short range.
Ninja: Doesn't make much of an impact, due to a surprisingly low amount of people who use Heartbeat.
Steady Aim: I hardly fire from the hip, other them when I am using a shotgun.
Scrambler: I have used this for a long time, the problem with this is, that even though it is good, it is a compromise. You aware all enemies near you, that you are close.
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Post by Divine Virus Wed Dec 02, 2009 12:49 pm

We must be playing different games Ukurse, because I come across A LOT of people using the heartbeat sensor. Which is why I use Ninja Pro a lot. Razz

I only use steady aim on my guns that are either single shot or are 3 round burst. Just to have that sureness that one of those shots will hit first against a fully automatic gun. But it's also good with a sniper class. A number of times I've gotten lucky and got a no scope from my Intervention. Smile But I agree about scrambler. I use it sometimes but I noticed that it's easy to know when somebody's coming cause your UAV starts to bug out when they get closer, Or you know where they are when your being sneaky.
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Post by Ukurse Wed Dec 02, 2009 8:47 pm

I use Ninja when I play S&D, Which is usually a lot.
But not so much right now.
At the moment I need to get my Perks to pro, and unlock the attachments for the guns I use before I go back to S&D.
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Post by Vigil Thu Dec 03, 2009 6:51 am

There is one thing that comforts me when playing this game.

I am 30 times better than the little shit FJ.

I checked his stats, and while he is a higher rank than me, I have the same amount of kills than him and a higher K/D and Win Ratio to him (Mine K/D is about 1.50, his is 1.00)

The guy sucks balls, and I'm just using a basic assault class.

I should put up his MW2 videos, as now that I KNOW I'm better than him, it really is amusing to watch.
Very Happy
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Post by MrX Thu Dec 03, 2009 8:59 am

hmmm... anyone else notice his voice has changed with the latest one...
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Post by Vigil Thu Dec 03, 2009 11:57 am

That's because he has a different mike, or he was ill.
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Post by Gauz Thu Dec 03, 2009 2:42 pm

And you want to follow FJ around... why? The doods a faaaaaaaaaaaaaaaaag
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