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Tom Clancy's The Division

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Post by KristallNacht Mon Jun 17, 2013 6:37 pm

Pheonix, that's why I talked about Motivators for conflict. In EVE it's the SOV system and the fact there is consequences for failure. Rather severe consequences at times. It makes it so people don't tend to run around nonsensically, and it gives reasons for people to engage in proper wars.
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Post by CivBase Mon Jun 17, 2013 9:15 pm

I suppose that makes sense
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Post by Elabajaba Tue Jun 18, 2013 11:29 am

More news.

Hopefully this won't end up like APB with its massive imbalances, or like Planetside 2 where it takes way to long to unlock a gun and lacks a compelling reason to keep playing after awhile.

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Post by KristallNacht Tue Jun 18, 2013 12:17 pm

APB would have been awesome without the imbalances. But it go so bad that 1 guy could hold off a group of 15, never allowing that group to actually finish the mission.
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