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Super Energy Apocalypse: RECYCLED!

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Super Energy Apocalypse: RECYCLED! Empty Super Energy Apocalypse: RECYCLED!

Post by PiEdude Sat Jan 31, 2009 4:00 pm

PiEdude
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Post by KrAzY Sat Jan 31, 2009 5:14 pm

it really isn't


half the building serve no point... and the entire point of the game seems to be to pick up trash and put it in a landfill...
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Post by PiEdude Sat Jan 31, 2009 5:17 pm

How much of the game did you play?

A lot of it won't make sense until you play a little into the campaign.
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Post by KrAzY Sat Jan 31, 2009 5:24 pm

I played the sandbox


the zombies are easily killed by tesla coils... so just build 4 or 5 nuclear plants... a few engineering and trash trucks... and a fuckload of tesla coils... and I was able to let the game sit for all 10 days that I tasked myself to play
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Post by PiEdude Sat Jan 31, 2009 5:43 pm

Play the campaign, it's a lot more challenging.

Some of the buildings don't make sense to you because in the campaign you don't start with everything.

Some buildings can only be placed in specific spots.

When Zombies die, they produce garbage or smog,(or just rubble if killed by the Telsa Coil).

If enough garbage piles up, it creates waste pits for the Zombies to spawn.

More smog makes the Zombies harder to kill.
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Post by JB Sat Jan 31, 2009 7:21 pm

ok i know its an online game but that storyline sucked

THE ZOMBIES EAT GARBAGE!!!!!!!!!!!!!!!!
THE ZOMBIES CAN TALK ON RADIOS!!!!!!!!!!!!!!!!!!!!!!
THE ZOMBIES HAD A TRAITOR THAT TIPPED US OFF ON AN ABUSH!!!!!!!!!!!!!!!!!!
THE ZOMBIES MAY SOMEDAY BECOME OUR ALLIES!!!!!!!!!!!!!!!!!
THE ZOMBIES HAD A BABY!!!!!!!!!!!!!!!!!!!!!!!
THE ZOMBIE THINKS THE WEIRD CHICK IS ITS MOTHER!!!!!
that was absolutely retarded

and its really easy to beat that game on any difficulty, all u have to do is get a couple power plants, upgrade em, and then spam floodlights and turrets... gey
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