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Prototype

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Ryzza
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Post by Carlos Spicyweiner Wed Jul 08, 2009 4:57 pm

Does anybody else have it? I know Vigil does. And what do you guys think of it?
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Post by KristallNacht Wed Jul 08, 2009 5:06 pm

I have it on pc.

was fun, but had things that definitely made me think they missed out on some good oppurtunities.
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Post by Carlos Spicyweiner Wed Jul 08, 2009 5:07 pm

I love the game but I do agree that there were some things that could be added. Like easier free-running when it comes to Movement events
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Post by KristallNacht Wed Jul 08, 2009 5:16 pm

and some actual freerunning, not just super jump and wall run
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Post by Cheese Wed Jul 08, 2009 5:40 pm

What do you mean by actual freerunning?

Because if I could super jump and wall run that's pretty much all I'd use too Razz

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Post by KristallNacht Wed Jul 08, 2009 5:41 pm

I mean like Mirrors edge, assassins creed, infamous
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Post by Cheese Wed Jul 08, 2009 5:52 pm

Not played or seen infamous, but I'm guessing you mean arm-jumps (or grabbing onto ledges) and dynos and precicions and all that climbing paraphernalia.

I dunno. I don't think it would have worked with the super-parkour element. Would have seemed a bit slow and redundant when he can ariel onto roofs anyway.

Also New York isn't exactly parkour heaven. Though I would like to have a bash at the traffic during rush hour and all those side alleys like the one at the start.

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Post by Death no More Wed Jul 08, 2009 5:57 pm

KristallNacht wrote:and some actual freerunning, not just super jump and wall run
I kinda like it that way, makes the game play less choppy and annoying.
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Post by Carlos Spicyweiner Wed Jul 08, 2009 5:59 pm

Death no more wrote:
KristallNacht wrote:and some actual freerunning, not just super jump and wall run
I kinda like it that way, makes the game play less choppy and annoying.
Yeah me too
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Post by KristallNacht Wed Jul 08, 2009 7:28 pm

but also makes the game feel rushed, like they spent no time actually working on a functioning movement system. instead just added "double tap and hold in the direction you want to go for a minute"
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Post by Ryzza Thu Jul 09, 2009 1:46 am

I had it for 4 days, then took it back. The game wasn't very re playable for me.
If anything though, the parkour was the make or break thing for me. Fighting was just too easy to keep me going, whereas running from strike teams was enjoyable but too simple. Not enough skill involved in it. I liked scaling buildings without wallrunning though. Just jumping and hanging on.
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Post by capn qwerty Thu Jul 09, 2009 9:31 am

Parkour?
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Post by Death no More Thu Jul 09, 2009 10:48 am

KristallNacht wrote:but also makes the game feel rushed, like they spent no time actually working on a functioning movement system. instead just added "double tap and hold in the direction you want to go for a minute"
But how fast your moving would make it hell to have to manually jump over every car. If you didnt move that fast you would be owned strike teams and hunters not to mention any type of armor.
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Post by KristallNacht Thu Jul 09, 2009 4:18 pm

then slow those things down a bit.

balance the shit so it actually works and isn't a slapped together mechanic.
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Post by Ryzza Thu Jul 09, 2009 8:25 pm

capn qwerty wrote:Parkour?
Getting from one point to another on foot as fast as possible. Basically. Mirror's Edge is solely about parkour as an example.
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Post by Barbbachello Fri Jul 10, 2009 2:42 am

Sif you guys dont like it, i love it. Sure its not super re-playble but its still awesome
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Post by Gold Spartan Fri Jul 10, 2009 12:35 pm

You can karate kick helicopters in midair...WHAT MORE COULD YOU POSSIBLY WANT?
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Post by Carlos Spicyweiner Fri Jul 10, 2009 12:55 pm

Gold Spartan5 wrote:You can karate kick helicopters in midair...WHAT MORE COULD YOU POSSIBLY WANT?
How true and inciteful
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Post by Barbbachello Sun Jul 12, 2009 2:25 am

Gold Spartan5 wrote:You can karate kick helicopters in midair...WHAT MORE COULD YOU POSSIBLY WANT?
\
Cutting people in half, smashing there heads with giant claws, whipping them in half etc....
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Post by JumpingJet Sun Jul 12, 2009 4:04 am

To short......
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Post by KristallNacht Sun Jul 12, 2009 4:05 am

and the cutting people in half gets old really fast
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Post by Death no More Sun Jul 12, 2009 8:06 am

Gold Spartan5 wrote:You can karate kick helicopters in midair...WHAT MORE COULD YOU POSSIBLY WANT?
lol I actually landed the blade Y ability on helio. It was fricking awesome Very Happy
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Post by KristallNacht Sun Jul 12, 2009 8:08 am

I preferred using the hammer toss on helicopters
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Post by Death no More Sun Jul 12, 2009 8:20 am

KristallNacht wrote:I preferred using the hammer toss on helicopters
The whip is amazing against helios thats all about I use it for, and absorbing key personnel.
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Post by KristallNacht Sun Jul 12, 2009 8:31 am

well, skyjacking was amusing. ESPECIALLY when you land on the tail and not the cockpit.
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