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League of Legends

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Post by Kasrkin Seath Sat Jan 01, 2011 4:28 pm

League of Legends League-of-legends-logo
The picture is a link ^.^

** Due to a lack of personal interest I am no longer maintaning the thread. You'll have to bitch at me to get stuff done when it needs to be updated with stats/whatever**
LoL is, put simply, a multiplayer team game where players control champions on a balanced and equal field of battle. The goal of each match is simple - smash the enemies defenses and destroy their base. Within each match champions level up to gain powerful abilites and items can be bought to strengthen one or many aspects of them. Outside of the matches themselves, the player themselves levels (in lore you are a summoner, and the more you play the better you get) unlocking runes, masteries, and summoner spells that all serve to strengthen them in-game, as well as gaining access to other champions.

Playing the game

Playing the game at its core is fairly simple, but gets more and more difficult as you attempt to maximize every aspect of your summoner and champion. Basically, its very easy to pick up but its hard to master. There are many variables a player must account for both within a match and out of it. You don't need to take it so seriously however, you can just as well play purely for fun and not worry about victories or making your champion(s) of choice as awesome as possible. But what about success and victory?

To succeed, each and every player on a team must know their champions' weaknesses and strengths. Knowing how and when to use their abilities and how to play as them is key. Players must also know what types of items to buy for their champion and play style. These item sets, or builds, are made normally to maximize a specific trait of their champion, improve them in general, or to shore up any specific weaknesses. Gear choice will vary heavily as well, as changes must be made according to who the opposition is. Even more vital to success is team cooperation and communication. A group of good players with no teamwork will likely fail to a group of unskilled players with great teamwork. Knowing how those you are playing with will play, and then how to play with them, normally has positive outcomes; two players working together and in-synch with one another will triumph over two solo players. Communication is vital for calling out when enemies are moving, are missing, or when planning a co-ordinated assault.

This thread(link posted by BBJynne) will better explain and emphasize some of the points stated above as well as many more.

ATTENTION SUMMONERS!!!
Are you new to the game? Then watch these!

Minions and Monsters - https://www.youtube.com/watch?v=UwAZC63oyWw&feature=related
Laning Basics - https://www.youtube.com/watch?v=-91al_z8Szs&feature=related

AND READ THIS
http://www.leagueoflegends.com/board/showthread.php?t=45192


Purpose of thread


This thread has been established as a place to record information specifically regarding TCF players. This includes mainly Usernames, their Main Champion, and any others which they own. If available, their Main's Build, General Playstyle, and any Alternates will be added, as well as personal bests for games if they wish. The thread will also serve as a place to post tactics, strategies, and for general banter about LoL.

Player List
PM information or tell me in the CB to add, don't clog the thread with player info

Kasrkin Seath
Username - The Lonely Bard
Owned - Tristana

Main - Tristana
Item Build - Beserkers Greaves, Hextech Gunblade, Phantom Dancer, Malady, Tiamat, Frost Hammer Thing (Malady, Tiamat, and Frost Hammer may be replaced depending on enemy team composition)
Skill Build -
Playstyle - Pusher, Ranged Support, Skirmisher
Personal Best - 19/3/4 178/2 : DEFEAT : 1/1/2011 or 8/0/11 200/7 : VICTORY : 1/3/2011

Rotaretilbo
Username - Rotaretilbo
Owned - Kassadin, Twisted Fate, Rammus, Corki

Main - Kassadin
Item Build - Doran's Ring, Sorcerer's Shoes, Abyssal Scepter, Lich Bane, Archangel's Staff, Hextech Revolver, Sword of the Occult
Skill Build - NS, FP, FP, NS, FP, R, FP, NS, FP, NS, NS, R, NB, NB, NB, R, NB, NB
Playstyle - Anti-Caster, Finisher, Ganker
Personal Best - 13/6/4 145/3 VICTORY: 12/30/2010 or 16/12/10 86/0 DEFEAT: 12/31/2010

Secondary - Twisted Fate
Item Build - Trinity Force, Nashor's Tooth, Guinsoo's Rageblade, Deathfire Grasp, Bloodthirster, Guardian Angel
Skill Build - WC, SD, PaC, WC, WC, D, WC, SD, WC, SD, SD, D, SD, PaC, PaC, D, PaC, PaC
Playstyle - Pusher, Backdoor, Ranged Support
Personal Best - 8/10/8 79/4 VICTORY: 12/31/2010

Gauz
Username - xGauz
Owned - Annie, Master Yi, Fiddlesticks, Cho'gath

Main - Cho'gath
Item Build - (start with)Rejuvination pendant + health pots, Boots of swiftness, Warmogs, other armor depending on enemies, warmogs
Skill Build - Vorpal, Rupture, Vorpal, Rupture, Vorpal, Rupture, Feast, Vorpal Rupture (rinse and repeat)
Playstyle - Tank, Damage sponge, Morale killer
Personal Best - N/A

Secondary - Fiddlesticks
Item Build - Dorans ring, health pots, boots of swiftness, Rylai's Crystal Scepter, Void staff/Zhonyas ring, (then other items depending on enemy team composition)
Skill Build - (dealing with champions) Terrify, Drain (Minions) Dark Wind
Playstyle - Pusher, Nuker, initiater
Personal Best - 18/4/8 VICTORY 01-02-2011


Tactics & Strategies

Ganking

Ganking is basically killing a single enemy player via surprise from a convenient bush, or just rushing from all directions. It is commonly employed during the entire duration of games to eliminate enemy players.

Bait/Pull

Baiting or pulling is based around two things: Giving the enemy false confidence, and then exploiting it. Performed in a fasion similar to ganking, the difference being that one player will pull the target (preferrably) base the locations of their allies, and once past the enemyis ambushed by those hiding, while the 'bait' will either join in or flee due to injuries.

Rush Strategy(IDEA)

The rush strategy describe here is a teamwork-intensive idea that would require all members(5v5) to get the spells teleport and ignite(the exception that one person should get heal for group heals).

Everyone will gather in the middle, and as soon as minions arrive they will rush the enemy there. Prior to this, only one player should make themselves detectable. Upon death of enemy(ies), the players will destro the middle turret. If allied turrets are under attack, teleport can be used to split up forces. If not, the team can either continue to push, or teleport to a new lane(preferable) and push/rush that turret to its destruction.

It is very important that everyone survives. The reason for having ignite is to get easy early game kills, thus buying more time for the rush as enemy players will be taken out of action(mass ignite against weakened players would be very deadly). Killing enemies is practically as important as destroying turrets. After the first skirmish, if the rest of the enemy team goes MIA, all but one player should hide. Bait/Pull tactics should be used to harm/ignite/kill enemies. Make sure to stock up on potions, and the person with heal should be ready to help allies.






Last edited by Kasrkin Seath on Thu Feb 03, 2011 7:52 pm; edited 11 times in total
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Post by Elabajaba Sat Jan 01, 2011 10:10 pm

>.>

<.<

There definitely isn't a thread by gauz 2 spaces below this one about the same game.

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Post by BBJynne Sat Jan 01, 2011 10:17 pm

Gauz's thread sucks Razz

Anyways
This is highly amusing, and useful at the same time:

http://www.leagueoflegends.com/board/showthread.php?t=71443

BBJynne
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Post by GreyApothecary Sun Jan 02, 2011 3:30 am

Q: on a scale of 1 to 10 how would you rate this game? 10 being good
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Post by Rotaretilbo Sun Jan 02, 2011 3:52 am

Rotaretilbo
Username - Rotaretilbo
Owned - Kassadin, Twisted Fate, Rammus, Corki

Main - Kassadin
Item Build - Doran's Ring, Sorcerer's Shoes, Abyssal Scepter, Lich Bane, Archangel's Staff, Hextech Revolver, Sword of the Occult
Skill Build - NS, FP, FP, NS, FP, R, FP, NS, FP, NS, NS, R, NB, NB, NB, R, NB, NB
Playstyle - Anti-Caster, Finisher, Ganker
Personal Best - 15/4/7 67/2 VICTORY: 1/2/2011

Secondary - Twisted Fate
Item Build - Trinity Force, Nashor's Tooth, Guinsoo's Rageblade, Deathfire Grasp, Bloodthirster, Guardian Angel
Skill Build - WC, SD, PaC, WC, WC, D, WC, SD, WC, SD, SD, D, SD, PaC, PaC, D, PaC, PaC
Playstyle - Pusher, Backdoor, Ranged Support
Personal Best - 8/10/8 79/4 VICTORY: 12/31/2010


Last edited by Rotaretilbo on Sun Jan 02, 2011 10:54 am; edited 1 time in total
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Post by KristallNacht Sun Jan 02, 2011 4:42 am

this sounds like DOTA
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Post by Rotaretilbo Sun Jan 02, 2011 8:34 am

That's because it is DotA, but in a stand alone, dedicated fashion.
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Post by Gauz Sun Jan 02, 2011 11:43 am

It's a really, really fun PVP game.


Anywho, i'll be gettin Cho'gath, so hopefully I can tank from now on.
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Post by Gauz Sun Jan 02, 2011 1:22 pm

Gauz
Username - xGauz
Owned - Annie, Master Yi, Fiddlesticks, Cho'gath

Main - Cho'gath
Item Build - (start with)Rejuvination pendant + health pots, Boots of swiftness, Warmogs, other armor depending on enemies, warmogs
Skill Build - Vorpal, Rupture, Vorpal, Rupture, Vorpal, Rupture, Feast, Vorpal Rupture (rinse and repeat)
Playstyle - Tank, Damage sponge, Morale killer
Personal Best - N/A

Secondary - Fiddlesticks
Item Build - Dorans ring, health pots, boots of swiftness, Rylai's Crystal Scepter, Void staff/Zhonyas ring, (then other items depending on enemy team composition)
Skill Build - (dealing with champions) Terrify, Drain (Minions) Dark Wind
Playstyle - Pusher, Nuker, initiater
Personal Best - 18/4/8 VICTORY 01-02-2011
Gauz
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Post by Gold Spartan Sun Jan 02, 2011 6:08 pm

GreyApothecary wrote:Q: on a scale of 1 to 10 how would you rate this game? 10 being good
somwhere around 8-9.
My username shouldn't be hard to guess. Razz
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Post by Elabajaba Sun Jan 02, 2011 10:21 pm

KristallNacht wrote:this sounds like DOTA

It's a simplified version of DOTA. Some of the more advanced DOTA stuff like denying your own creeps to stop the enemy from getting xp and gold wasn't included.

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Post by Kasrkin Seath Fri Jan 07, 2011 9:01 am

Gold Spartan wrote:
GreyApothecary wrote:Q: on a scale of 1 to 10 how would you rate this game? 10 being good
somwhere around 8-9.
My username shouldn't be hard to guess. Razz
I'd give it a 7 but you have to remember that its also F2P(as long as you are okay with the free skins and the Champion Rotation), so from my PoV its a good and fun game that also costs me nothing to play. Double-Win there.
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Post by Rotaretilbo Fri Jan 07, 2011 9:08 am

Even the champions are technically free. You can unlock them with the points you get from playing. It just takes a lot of time.
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Post by Gauz Fri Jan 07, 2011 1:58 pm

If you want to update my roster of owned champs, add Teemo, Urgot, Caitlyn, and Vladamir.


>.>
<.<
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Post by BBJynne Fri Jan 07, 2011 3:22 pm


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Post by Rotaretilbo Fri Jan 07, 2011 3:31 pm

I am so sad and yet so happy. Razz

Also: https://www.youtube.com/watch?v=UJBphQjtB6U&NR=1
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Post by Gauz Fri Jan 07, 2011 6:34 pm

Main - Vladamir
Item Build - Amp. Tome + health pot-> sorceres boots ->mask thing-> Rylais scepter-> Spirits Visage-> Zhonyas hat
Skill Build - QWEQQRQEQEREEWWRWW
Playstyle - Harassment, support kind of, little tanking
Personal Best - 13-4-9 1/7/11 VICTORY

Gauz
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Post by BBJynne Sun Jan 09, 2011 1:04 am


BBJynne
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Post by Rotaretilbo Sun Jan 09, 2011 1:11 am

Rotaretilbo
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Post by Gauz Sun Jan 09, 2011 9:43 am

That is my new favorite song. Ever.

EDIT: New personal best

Champion: Jax
Best: 25-5-6 01/09/11 VICTORY

Very Happy
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Post by Gold Spartan Sun Jan 09, 2011 4:02 pm

Since we're posting bests.
Champion:Kaitlyn
21-5-6 Defeat
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Post by Kasrkin Seath Sun Jan 16, 2011 11:35 am

I have an awesome idea for a champion:

The Destroyer of the Abyss
Health: 350 (+80)
Mana: 150 (+25)
Damage: 35.3 (+2.75)
Attack Speed: .95 (+3.5%)
Range: 600
Armor: 30 (+4)
Magic Resist: 1 (+0.5)
Health Reg: 4.5 (+.2)
Mana Reg: 3 (+.5)
Move Speed: 310

Innate ability: Sensor Package

The Destroyer's helmet contains advanced equipment which can detect stealthed units anywhere within sight radius(except bushes). Also gives +0.5 Crit Chance/level and +0.5 Dodge/level.

Q Ability: Stimpack

The Destroyer's armor contains many wonderous things, one of them being a built in system to inject fluids into his body. The effects of the stimulants lasts 8 Seconds

Move-Attack Speed-Dodge: 5-10-5/7-14-7/10-20-10/15-25-15/20-35-20
Cooldown: 30/28/26/24/22
Cost: 50

W Ability: Overdrive
By overloading his systems himself, he can greatly boost the performance of his armor for a short period of time.

Doubles Sight radius, can see enemies in bushes
Range: +50/100/150/200/250
Crit Chance: +5/10/15/20/25
Dodge: +4/8/12/16/20

Duration: 10/12/14/16/18
Cost: 60
Cooldown: 25

E Ability: Soulsphere
An ancient and evil relic acquired on one of the Destroyer's many journeys. When thrown at a target it steals life and mana and transfers it to the user.

Passive: Health/mana Regen: 2/4/6/8/10

Life/Mana Steal: 4/8/12/16/20
Cost: 100
Cooldown:45

R Ability: Wrath of Uac
This massive weapon fires large balls of plasma which explode on impact, incinerating everything in the area. Unfortunately, this also includes any unlucky allies.

Damage: 800/1200/1600
(Deals 3/4 damage to secondary targets)
Cost: 80/100/120
Cooldown: 90

And Lastly, here is what he looks like
Spoiler:


Last edited by Kasrkin Seath on Mon Jan 17, 2011 10:48 am; edited 2 times in total
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Post by Gold Spartan Sun Jan 16, 2011 2:55 pm

name taken.
Cho'gath is the Void walker.
and DOOM guy would destroy LoL the moment he fired the BFG. Razz
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Post by Elabajaba Sun Jan 16, 2011 3:00 pm

Elabajaba

Best is 16/0/4 as Heimerdinger.

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Post by Rotaretilbo Sun Jan 16, 2011 5:23 pm

Kassadin is the Void Walker. Cho'Gath is the Terror of the Void.
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